Changing Ranked MMR Evaluation To Individual Player Performance

Neø··2 votes·926 views

Riot needs to change the ranked MMR calculation from a simple win-lose system to a more Individual Player Performance and KDA system.

For too long many players are queued up with lower level players just because they lost games even though that player individually did everything they could to win in he/she past games, they had high KDA they helped the team, they did everything they did but they lost because of rage quitters, intentional feeders, afk junglers that don't help team, feeding bot lanes that their combined deaths are 30 and above and many many more examples that many players feel the same way. While one player tried to carry and goes 20-4-18 but losses because they can't carry in unfair, the MMR system needs to change, everything in the game gets changed and updated and gets newer only the MMR evaluation has stayed the same since the first time I played LOL in 2012.

In conclusion, MMR ratings needs to change to Individual Player Performance from the game and not be determined by just the outcome of the game.

Thank you for reading.

N.

4 Comments

BurakkuRozu92 votes

Yeah, and then you get the low skilled, ksing players that are being carried by their team. No thanks, rather take people with the same mmr. KDA means almost nothing in terms of performance. Needs every other stat to make it viable.

Sorakas Pantheon1 votes

Not to mention it would make it nearly impossible for other classes and individual champions that are not expected to do much plus it would be really bad for One Tricks.

rtbf2216514122 votes

Now, what do we do with tanks that are support, go in and soak the damage, and have nobody go in every time?

Madsin251 votes

I have went 20-0 and lost games and can confidently say it was all my fault.

Please stop with the entitlement.

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