Idea for 2 new elemental Drakes.

Gold Rathian··5 votes·5,823 views

I think it would be cool if they added 2 more elements to include Ice and electricity.

The Ice (or Frost) Drake would provide armor and magic resist (I still think Earth drag should’ve been this).

For the electricity (or Lightning) Drake would provide lethality and magic pen.

The stats provided fit thematically to their respective elements and could be useful on any given champion.

14 Comments

Zero Shingetsu6 votes

While I like the ideas and they're thematically appropriate, please don't give them any ideas for more methods of giving champions Lethality. ._.

Jennifer4203 votes

not more damage pls. more defence, yes.

also stuff that ppl recommended for years: at the start of the game it should be randomly decided if dragons spawn in the dragon or baron pit. this way its not "play around bot for all the dragons" it might be play around top

Saezio1 votes

So, you just send the duo top and it's the same thing just blue side is purple and purple is blue.

HoldMyPlank3 votes

Ice drake should give glacial buff [sg-miss-fortune]

Inkling Commando2 votes

i once suggested Frost Drake gives +2% max cooldown.

R0XTAR1 votes

[{quoted}](name=Inkling Commando,realm=NA,application-id=3ErqAdtq,discussion-id=OBrcAWIE,comment-id=0001,timestamp=2019-10-14T20:25:51.139+0000)

i once suggested Frost Drake gives +2% max cooldown.

2.5/5/7.5?? For each one. But no matter what, Elder amplifies it to +10% so it's not busted to s*it

Inkling Commando2 votes

{quoted}

2.5/5/7.5?? For each one. But no matter what, Elder amplifies it to +10% so it's not busted to s*it

2%/4%/6% ED would increase the buff by 50% to 3%/6%/9% while in effect.

Titanium702 votes

I still don't like the current dragons which is why I also cannot support this idea. The eleDrakes were supposed to make every game feel different where is in one you focus on getting them and in the other you don't and go for turrets - so far the theory.... I reality, just like in the good old days you stand there at every single dragon spawn and take it.

While them having different value for an individual champion, for a team there is ZERO reason to not take it whenever possible.

Saezio1 votes

Replace lethality/mpen with %bonusHP and you good.

No more offensive stats PLEASE.

xelaker1 votes

more pen? no, no, no. A defensive drag would be ok, but would REALLY help out a team in the lead

BigFBear1 votes

Ice = water

How about light and shadow?

Possible buffs:

  • Defense
  • CDR
  • Vision (Ward duration or/and Farsight on Champions/Wards)
  • Stronger Minions
Posui Gart1 votes

Is there even any difference between +%ap/ad and +lethality/mpen? It is basically "more damage" in both cases Bonus armor and mres is a bit bad stat to add. If its a flat increase, it will be extremely good for squishy champions against assassins(unless its something low like +5 per stack). A %increase will do nothing unless you have a resist stacking tank, and getting a drake for 1 champion is kinda useless. Just make it a -6%/-9%/-12% overall damage taken and it will be fine for everyone equally.

Shahamut1 votes

I think it would be cool if the drakes gave conditional buffs rather than permanent stat check buffs.

Z3SIeeper1 votes

Metal & Petricite Dragon (duo dragon pair that spawn together in the pit) 1: +8% Armor and MR 2: +13% Armor and MR 3: +18% Armor and MR

They would be considered the same unit despite separate health bars (the team that kills the remaining dragon is counted as the team who killed both). If one is left alive, the other goes and picks its friend up and they both go back to the pit.

Of course, there being two of them means they are particularly weak against AoE or multitarget attacks but their strength would be their ability to deal with someone trying to solo them.

Metal Dragon would deal physical damage and reduce armor by (1 + 0.5 per level) on each attack. Petricite Dragon would deal magic damage and reduce magic resist by (1 + 0.25 per level) on each attack. Both would be single target.

So focusing one over the other while solo'ing them results in the other dealing a lot more damage once you turn to fight it.

I think that's enough for uniqueness of these dragons, but you could go another route and give Metal higher armor with lower mr and vice versa for Petricite.

Their emblem could be some form of black and white symbol, possibly something akin to a Yin Yang.

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