Anivia 6.9. A sad story
Hello.
Is anyone planning on fixing Anivia after 6.9? Or does everyone think this is an ok change.
I have mained Anivia for the past few years, and have always loved her burst potential and zoning capabilities. Now she feels utterly useless (It can’t just be me).
First of her AA "advantage" has slowly been removed, this has in my opinion weakened her early game significantly. Her early game was largely depending on the low AA projectile speed to be able to return poke from more aggressive champions without getting minion agro (at the price of harder last hitting). I do not know if this gradual change is intended to help people last hit, or just to remove her unique AA mechanics.
Her late game damage was focused on the burst from the E+R combo, while the Q E was unreliable outside team fights due to the influx of high mobility champions. The R was also used to zone out enemies from objectives, but as it’s removed by hard CC it would never stay up long. Now it seems someone expects it to be up for over 3 seconds… I do not see this happening in a world where Vi exists.
The E+R combo has now also become useless due to the reduction of effective range one might trigger the frost effect E as well as the size reduction. It is now a lot harder to hit champions with even small dashes (or even Hexteck protobelt -01). This is as good players will simply use their dash in a random direction as the E projectile approaches. The result is a mana hungry and slow champion with no reliable burst or sustained damage.
I feel my favorite champion is dead. All the skins I’ve purchased useless. I hope I am not alone in this.
Hoping for a response
Krestjan.
Former Anivia player.