Some QoL buff suggestions
So, I was just thinking of some QoL suggestions for champions, and here's a list of ones I came up with:
- Put a visual effect on Frostbitten characters. If someone just got out of your ult, and someone else slows them, or something, it might get confusing, so a small effect might make it easier to know when to E.
- Might seem small/insignificant, but maybe it would be nice to have an arrow pointing towards Tibbers when he's out?
- Like Anivia, maybe a more noticeable effect on burning enemies?
- Give a visual effect to any ally in range to get the flag buff.
- When a tornado is charging, place a little arrow for Janna to see where it's pointing
- Change the aiming thing for his Q from a cone into something like TF's Q
- This might just me, but a lot of the time when I finish someone with W, I accidentally double cast it, and it goes on CD. If it's not just me, maybe set the CD to something insanely low, like, .1 seconds instead of a complete reset?
- I don't play Kog, so this might be there now, but I don't think so - when you put the mouse over his passive, maybe show how big of an AOE the explosion is?
- Like Katarina, I have problems with double casting his ult sometimes. This might just be me, but maybe set a small delay where you can't turn it off - something like, .15 seconds.
- Allow him to adjust the range of his Q (Like Shen's taunt) so that it doesn't always go over jungle walls. Also, a visual effect on enemy units effected might be cool - less necessary though, since they have the trail following them.
- Give a visual effect to people who he'll have 100% crit chance on.
- Maybe not so much a QoL change as it is a visual change, but my god, can we please get some sort of animation on her W? Right now it just looks like she starts moving fast. Maybe like, make her glow or something.
- Use her resource bar to show her passive charges.
- Make the screen light up red very slightly when he's extremely close to overheating
- Visual effect on enemies effected by passive
That's all I got for now! Thoughts? Good? Bad? I'm a genius? I'm awful at this?! Go ahead, I take all opinions.
: Make the Visuals on his machine gun clearer. Oftentimes it will look like you're out of range but you'll still take Damage.
Her ult should use arrow indicators rather than a circle/targeting crosshair
- Have a counter above his abilities to keep track of his W passive.
While ult is active, screen tints red a bit.
His W and R, like his Q can be reactivated to cancel. Now accidentally taking blue during buff transfers shouldn't be an issue.
Indicator for contaminate now properly matches the actual range