League of unbalanced legends

EmmaWatsonGG··2 votes·803 views

This game is not balanced anymore. How can tanks cause so much damage to bruisers and carries. Tank junglers stick in their jungles and when they get out they can 1 v 1 the other jungler who got 4 kills from ganks but prefered to get one damage item before going tanky.

How can Fizz go full tank top and still 3 shot irelia who's built tanky after triforce? How can Sion be so tanky with only trinity force. Why adc needs IE, PD, LW and another BF to be able to take down a tank (which can kill them easily)?

WTF happened to S4

9 Comments

IcyPepper3 votes

I keep seeing a lot of "they shouldn't deal damage AND be tanky" and I'm like...

"... are you warding?"

An attack damage carry scales into late game. An AP mage is vulnerable when their skills are on cooldown. If you get caught out by a tank and die, isn't that... your fault?

I don't know. I just hear about the damage and the tankiness, never the circumstances. The warding, the positioning. When a glass cannon meets a tank, it depends on which part of the game you're in that decides who wins. Late-game, with items like item 3153 item 3031 item 3035 , odds favor the adc. Armor scales into mid and mid-late game, but begins to fall off when adc's start getting powered up. Or at least that's what I noticed.

EmmaWatsonGG1 votes

I don't understand why you are talking about wards and carries when my message is wider than that. But to answer your concerns, lets talk about a straight 5v5 teamfight. I played a lot of jungle s3 and s4. When i get an adc going, is it normal that the ennemy tanks should be force to outplay my adc, since he is fed and can kill him. Now, they only farm (what a game) their jungle and when they come out they force all the team to peel for their adc and yet when you are skarner or sion they can reach your adc and put him out of the fight.

The REAL problem is that tanks now do the "tank" job + the "bruiser" job. Another problem is that some champions can now use the "tank" items and do as much damage that when they were full canon. I'm talking about fizz here. Jumps over your team, kill your adc 1.5 sec. I played a game I was vi, I was fed, i met a full tank fizz in my jungle, item 3800 item 3110 item 3078 item 3717. That was his build. My full combo did 1/8 of his hp. I didnt have time for a second one I was dead.

I played Nasus another game. Riven was 2/0 from roaming, and I was 0/0, but managed to farm till lvl 6. I REKTED her 1v1 at lvl6. UNBALANCED SHITS.

Raptamei2 votes

The only thing tanks got was cinderhulk, stop exaggerating.

EmmaWatsonGG1 votes

Read last 5 patches

Jamaree1 votes

You would have HATED season 2.

Pryotra1 votes

I for one welcome some of the true tanks getting some time in the limelight.

Best part is Bruisers aren't outdoing them as much. This game is in the best shape it's been in for a long while now. Like, ever since the 2nd %pen calculation change.

EmmaWatsonGG1 votes

What is the point to go bruiser right now? this is where the game is unbalanced. + some champs can benefit from the item buffs, like fizz, who can go straight tank and kill in 1.5 sec a bruiser.

Pryotra1 votes

Are you kidding, or just whining?

Seriously, bruisers outdps Tanks, while being similarly tanky and not as CC focused. They also tend to be more mobile too.

A great example of a Bruiser up top lane that is doing fine is Aatrox. Way more damage than a tank, huge survivability, not so much in the way of CC.

BluePolarizer1 votes

More things to make you mad, like Cinderhulk Bruiser master race.

Skarner item 3078 item 3153 item 3709 item 3110 item 3009 item 3102

Wrecks anything that he can reach, which is quite a bit with good positioning.

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