Akali shroud balancing
The thing I find the most frustrating about the ability is the obscured vision mechanic which I think many could agree with. It is simply too powerful of a mechanic to have available during the early game. So I thought about scaling the ability with time through out the pace of the game.
So during the early game while all towers are up that's the most amount of vision your team has all game. During this stage in the game True Sight on all towers would reveal Akali during the entire up time while within range of an enemy tower. Once an outer tower of a lane is destroyed the tier 2 turret of that lane will only reveal Akali after a 2.5 second delay. Finally once the tier 2 tower of that lane she happens to be cheesing at is destroyed, the tier 3 towers would no longer reveal her at all and shroud would work exactly as it does currently. A simpler method but faster way to scale shroud would be to have true sight be impacted the same way but globally once A single tier 1 or 2 tower is destroyed instead of it being based on # of towers in a particular lane.
All of which only makes sense because less towers=less vision taps head