Rune Path Stats
I know, this might be better placed in the pbe forums but since i dont have access to them ill have to post it here. The issue is pretty general anyways.
to the point: why does only the primary path determine the stats you get from runes? As a jungler i think a statcombination based on both path choices would make for a lot more identity and "personalized game approach". Get two parts of the stat budget from your main path and 1 part from your secondary. Id love to opt into a little bit more tankiness (resolve) or a bit more clearspeed (Precision) to complement my main choice depending on situation, and i would assume most other lanes would have similar options. Only very vew cases of people getting attackspeed they dont want because of precision come to my mind.
anyway what do you guys think? would you prefer more options or rather be locked into your "mainstat" all the way?