Oriana's tether range and allies

PrimeWraith··4 votes·411 views

Everyone who as ever played Ori knows the feeling: You have your Ball on the Malphite, and even though you aren't duoed together, you both know what needs to happen. The Malph see the opportunity, goes in for a max range ult, and Ori's ball snaps back.

Then, of course, the Malph is like "all you had to do was press r!" and the Ori is like "I HAVE A GODDAMN TETHER RANGE WHY DOES NO ONE UNDERSTAND"

Of course, this is a valid question. Why does no one understand that Ori has a tether? Well, when Ori has a ball on an ally, Ori can see a pale yellow line denoting the tether range, and can try and pevent her ally from getting to far away. However, the ally can't see the tether range, and so goes outside of it unknownenly.

This is a real problem. When an Ori sees a Malph, a wukong, a rengar, they get exicted for some awesome wombo combos. Then the Malph max range ults, the wukong w-flash-e's or the rengar pops ult and is suddenly halfway across the map. and they have no idea that they completely left the tether range. Deilivering the ball for wombo combos should be a team effort, but the team can't help if they don't know the tether range.

Simple solution/TL:DR: Add a tether range indicator for allies to see on Orianna's Command:Protect. [slayer-pantheon-thumbs]

2 Comments

Final Spark Lux2 votes

Not sure why this wasn't done before. I think allies can see Iverns E range when it's on them (I could be wrong) but this would srsly help a lot

MisterShameless1 votes

Its just old mechanics that need to be updated like Karma's tether needing an indicator that LeBlanc has on her tether.

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