Lethality

RAINIT··2 votes·509 views

Why did you buff lethality after you decided it was in a good place? Now instead of assassins or brawlers having too outplay they can literally build ghost blade edge of night and destroy any carry instantly... why even have lethality as a stat you already have percent armor penetration. you did the assassin rework too create more outplay potential and less I hop on you and you die. Then you buffed lethality creating renekton one shot monsters talon zed rengar, kha'zix now just walk up and obliterate your health bar without you being able too even fight back because of edge of nights active. any champion that can make use of lethality is in a super toxic place right now since the base amount is way too high. Now why not just bring back armor penetration. its worse than it used too be... the items you use too build it are never a bad choice too build. the is literally no badside too rushing edge of night. negating the damage/ cc of an ability for free and getting out of combat movement speed and unreal damage make it almost an essential must buy on any champion with ad stats.

1 Comments

Teemobile1 votes

I totally agree. In literally every game, there are 2 or more champs in each team wich are building lethality and deal a shit ton of damage it s pathenic. I don't know where riot thought it's a good idea but this shit is just destroying league right now. You are not able to play more than 1/2 of champs, because the rest is totally useless. Basically most champs without gap-closer are basically trash. This wasnt the point of this assasin update. They only made it worse to be honest. Rengar deal more dmg and even have a dash now if someone try to kite and outplay. Quinn is now turning into a 700 movementspeed oneshot machine. It makes league unplayable for me...

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