ARAM Isssue - Too Many "4 Melee v 4 Ranged" Games
QUOTE FROM RIOT SUPPORT TICKET -
> "Sorry to hear about that- I actually had a game like this earlier, but the opposing team was almost all supports whereas my team was mostly champs with a lot of poke, and it was a pretty quick match. I totally get the frustration behind this, but it is really random which champions everyone gets. It would be much harder to try and balance ARAM if there were a certain number of each role or style that would show per game, and I think a lot of people would dodge if they didn't get one of those characters like Jinx or Caitlyn that everyone seems to want"
I have noticed an issue in the ARAM Game mode that has come up many times over the past few months: One team is 4 Ranged Champions and the other team is 4 Melee champions, sometimes 5. This ranged/melee imbalance leads to the Melee-heavy team getting poked by ranged attacks under their own tower. This leads to the game being over in under 10 minutes as the Melee-heavy team can never reach the Ranged champions on the other team. I've seen this happen to me multiple times over the past few months; however, this has almost never happened to me before that. I've been playing the ARAM Game mode for around a Year, and this situation never used to happen prior to the last 2 or 3 months. I know there may not be any fix for this, but it's still something I'm wondering about, particularly to find out if it's happened to anyone else?