Kindred 6.13 Incoming nerf is unjustified. Anyone agree?

Dr Taro··14 votes·6,188 views

I understand that Kindred are a very strong jungler, but is it really necessary to nerf them to the point that they will be unplayable? Kindred currently have a 50.3% win rate, do they really deserve that hard of a nerf?

Riot already nerfed her by adding more mana usage on Q's... giving a higher cd on Q while inside W... making their ult only able to cast on themselves... lowering the base damage of Q & E... making her marks more predictable... and now riot is going to remove the heal COMPLETELY? Why not just simply revert it so only walking will gain stack & auto's will not.

I read the context of why they are doing this, and I understand that they want to make it so lower elo will have a slightly easier time kiting around monsters. However, kindred with zero early game dominance = useless late game since they are very dependent on their stacks & all of her abilities have low ad scaling.

If kindred have a 53%+ or so win rate, then the nerf might be needed, but now they only have 50.3% win rate & the nerf is going to bring them down all the way to the bottom and never be played again. I just feel like nerfing her over and over again is just bit too much. What do you guys think?

14 Comments

Demon King Maou5 votes

Honestly I've never really saw a problem with her I don't own her and I'm saying this Aslong as you keep track of her stacks and keep her from being able to move around its auto GG for her

Reason she has a high winrate is because people are too blind to realize most people can't out trade her and try and take kindred on while she is ulted ( Lifesteal op )

MrPharmD4 votes

Where do you get your info from? Champion.gg has her at a 52.75% win rate for jungle. This is while ranking 40/47 in terms of "playerbase average games played". Meaning most of the Kindreds you face are not too experienced with the champion...and still manage to do well. In fact, even getting up to just 5-15 games played on Kindred bumps her winrate up to 54%.

I've never played Kindred. But what I can tell you is that she seems to be a pretty easy and strong champ, just based on the fact that people with 5-15 games played on her have a 54% win rate. Then there's the fact that she is banned or instalocked in every LCS game I've watched lol.

Dominick Destine2 votes

For the curious, since OP was too lazy

Kindred Base armor lowered to 20 from 27 Armor growth increased to 3.5 from 3.25 Wolf's Frenzy (W) no longer heals. [new effect] Wolf's attacks vs monster to now slow target's attack and movement speed by 50% for 2 seconds.

VivaLaKitten2 votes

Kindred already falls off late game as of now, due to his lack of cc and durability. Making him even weaker is not necessary

The Yetii Rider2 votes

It doesn't just remove a heal. Wolf's Frenzy's passive was a drain effect (so if you drained 14 damage you dealt an additional 14 and healed for 14).

So she clears slower and with less health.

Now. This is the correct way to nerf the champion. Making them dependent on kiting while giving them a fail safe in case the player can't kite is just doomed for failure.

Hopefully with this Riot can just remove the whole damn Patience system that makes jungling hell. Junglers can't kite, who knew.

Now, that all said, I think Riot should return some of their power since they are being nerfed in the correct way that will actually fix many of their issues.

That's not going to happen this patch, hopefully a follow up will at least make it easier to get stacks if you're behind as the game goes on.

JamesTheMage172 votes

Idk I feel like kindred is way too powerful.

Salron2 votes

She is currently top tier and will still remain that way after the nerfs

blfUvZ8Ybu1 votes

Competitive nerf.Classic Rito.

Marshbouy1 votes

good early game with a great late game scaling is not good for a champion. I hate them and i want them to be trashier for a bit.

Left Hook Larry1 votes

She's still OP

Pnakotic1 votes

Good luck with your first clear lol (testing) It's so hard now (take lee//Shaco and go invade, kill kindred take all the buff (you can't take your buff in first clear, to much damage for them).

AstroFerrari 1 votes

For lower elos, the nerfs will completely fuck her over. In higher elos, Kindred will just get counter jgled very fast and easy because with no heal, someone in Plat or higher can just take Lee Sin or Volibear and just steal buffs all day. Her range is only 525 and her movement speed is a measley 325. If the nerfs go through I can see Lee Sin becoming one of her biggest counters. But what do I know, on these boards people only give a fuck about your opinion if you're Diamond or a circlejerk sheep.

Sire Hippington1 votes

Don't know where you get that winrate, kindret still is at 52.75%. Kindret has the same issue as azir or nidalee, she can't be strong for the average player cause her power increases a lot with player skill and also with team coordination. When ever kindret is a good pick for the average player, it will be pick/ban in high elos and competetive play. And given her still huge earlygame damage and mobillity and the fact that with proper kiteing, even without the heal you will be rather sustained in the jungle, she still has a strong enough early. And since she can now get more stacks from jungle and the first 2 are bound to be scuttlers, it's much easier for her to get some stacks without beeing dominant early.

CooLue1 votes

BUMP! Omg im so mad! Kindred used to be my fav champ before the passive nerf >:O

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