Possible Rework
Given Azir’s
performance in Worlds, as well as my personal experience in playing Azir (lvl 7 mastery on my old account), I feel that a rework to the way that Azir deals damage would help address his dominance in pro play, make him more viable in a wider range of positions, and help reaffirm his play style as dps with a focus on positioning. Reworking his w damage to scale increasing damage with each attack (setting the initial hit to deal less damage than it currently does, scaling up to deal more than it currently does) would help remove some burst potential, while allowing Azir to be more effective against higher hp targets, thus increasing his viability in other lanes (top). Implementing this would allow Azir to become a viable option in lower elo, while forcing pro players to focus more on positioning than poke and/or burst.
is not one I want to see. Dumbest most overpowered anti-fun retard of a champion in the game.
in that his skills would trigger a passive effect that stacks. This could be a visual indicator of the ramping damage, and various skills, such the ult at the end of the shuffle, would proc the passive to a higher degree, thus allowing for more burst potential when the ult is used.