3 Comments

Kewlipo1 votes

If you win rate is above half, you're an excellent teammate? :D

BeeCuz1 votes

{quoted}

If you win rate is above half, you're an excellent teammate? :D

http://s32.postimg.org/5hldyudgl/fairymoon.jpg

That's one conception, sure. It is also possible that the notion of 50% win rate being the center of a bell curve may be an inaccurate representation of game play which springs to mind simply because of it's familiarity.

BeeCuz1 votes

In it's simplest form, MatchMakerRating is a function of wins, losses and opponantRating, f( o, w, l ) = ( o + 400(w-l) ) / (w+l)

With a function of the form f(x) we can easily plot a curve over a number line of x With a function of the form f(x,y) it becomes a surface over a plane of x,y which is also easy to visualize. But with a function of the form f(x,y,z) the solution set becomes a hyperplane over the volume x,y,z and we can no longer see any more than it's shadow in three-dimensional space.

It could be possible to use time as a fourth dimension for an animated plot. For example, we could plot a surface over f(wins, losses) and adjust opponantMMR over time.

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