I hate how the Triumph rune plays out in botlane 2v2 fights.
I think it's frustrating how often Triumph turns very close 2v2 trades in the botlane into clean 2-0 victorys for either team instead of 1-1 or 2-1.
Most of the time the heal that the enemy adc gets makes it impossible to secure the kill after a very close fight. The ADC that secures a kill first is pretty much safe and usually doesn't have to be afraid of the support coming after them anymore. I think it's a fine rune in team fights later on, but in lane it doesn't create fun gameplay in my opinion.
In my opinion this is the single biggest change in the dynamic of botlane fights in the preseason patch and it's not a fun one.
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