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I hate how the Triumph rune plays out in botlane 2v2 fights.

Elektrostatik··41 votes·1,723 views

I think it's frustrating how often Triumph turns very close 2v2 trades in the botlane into clean 2-0 victorys for either team instead of 1-1 or 2-1.

Most of the time the heal that the enemy adc gets makes it impossible to secure the kill after a very close fight. The ADC that secures a kill first is pretty much safe and usually doesn't have to be afraid of the support coming after them anymore. I think it's a fine rune in team fights later on, but in lane it doesn't create fun gameplay in my opinion.

In my opinion this is the single biggest change in the dynamic of botlane fights in the preseason patch and it's not a fun one.

13 Comments

Void Baboon RF9 votes

wouldn't be a problem if even half the runes in the game were viable so you'd sacrifice something for triumph

as it stands this just isn't the case, even in niche scenarios

50000000000000002 votes

At the very least the gold gain from assists should be removed

LordGeovanni1 votes

then that solidifys it as only adcs can use this item. unless you planning to out damage their crits on a non mage

50000000000000001 votes

I meant kills or assists, not just kills. Sorry. I think the gold gain is random and shouldn't be there, especially for aram.

saltran7 votes

Adc main here, the best 2vs2 are the clown fiestas where the 4 die, and I haven't seen any of this in a while.

ampheon3 votes

I believe that was the intended use for the rune, for it to allow you to survive clutch moments, while it sucks that that can happen, I doubt riot will be making a change just because it affects one lane (Then again, item 1054 happened)

Z3Sleeper2 votes

Exactly. If that's what that ADC wanted to spec into then that's the bonus that ADC got.

The other options are definitely not straight worse for bot.

In most of my games bot never kills each other anyway. All lanes play safe but roam hard so if bot is dying it's to a 4 man.

FourVsFive2 votes

They could have it scale based on level, so starts at 4% scales 0.5% per lvl.

DracosKasu2 votes

Personnally they should remake triumph, the rune is just too good for his own sake compare to the other rune.

invisiblecat11 votes

I've gotten a pentakill on LeBlanc thanks to the heal on triumph Now I take it on most mid lane champion, because why not?

FatedSaviour1 votes

i take it on nearly everyone because why not marksmans, clutch heals supports, ok no mages, burst heals combined with 15% spellvamp fighters, clutch heals tank, huge heals (especially as sion)

DontTouchMyBall1 votes

Yep, I do agree with OP. I feel I specially benefited a lot from it as I've been duoing with Dravens, Kalistas and Jhin's recently (Inb4 MF and EZ permabanned LUL) and that first kill in the lane snowballs into first turret frequently specially with junglers help to push and take it down. It's doesn't feel fair

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