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LeBlanc W Changes on the PBE (Confirmed)

Necrinox··4 votes·896 views

I have been playing Leblanc LeBlanc for a very long time. I am aware of her strength as a single-target assassin, and I feel that nerfing her W speed is absolutely the wrong direction to go in. Her dash is already extremely avoidable by MANY champions, and one of the main problems on LeBlanc is waiting for her Q to actually hit the target before using her W. Akali's Q speed was buffed for a similar reason back in 2013, and it helped her tremendously just in terms of using her kit as it was intended. Nerfing her W damage is understandable, but making highly mobile champions that counter her (including Ekko) even MORE effective against her is going to have dramatic consequences. I understand this is on the PBE, but the change is something Riot is very confident about and I really believe other parts of her kit should be looked at, (regardless of the fact that she's extremely counterable with MR runes., or simply picking Galio...) Her kit should be modernized and appropriated for the current flow of the game, not changed in a way that makes her clunky and awkward. (By the way, buffing her W retreat duration was so unnecessary and has hurt the game much more than a 1600 speed dash has)

15 Comments

Lugg4 votes

{quoted}

Her dash is already extremely avoidable by MANY champions

You can't be serious. It is basically instant and does AoE damage. It hits 99.9% of the time unless the person playing her is awful.

taleofsonata1 votes

You know whats faster than leblanc W and that will instantly kills you aswell as being the most unavoidable skillshots? Annie Tibbers Stun

DrNova1 votes

Wrong thread. Go away

Lugg1 votes

Yeah, but at least you can kill Annie. LB just flashes away to safety.

taleofsonata1 votes

Not a Flash but a Dash, ah but annie E make her a little bit tankier than LB. Aswell as she can rotate her spell to stun her enemy that want to gank her.

Lugg1 votes

Annie needs to be tankier. She gets hit WAY more than LB does. In fact, I bet LB takes the least amount of damage in the game since she is so hard to hit.

Annie can rotate her spells to stun, but that takes time and mana. You can easily get her to go OOM early and bully the heck out of her.

taleofsonata1 votes

Annie can't be bullied her last hitting potential is too damn high.

1000angrybees2 votes

Yes, her dash is "extremely avoidable," much like I am a multi-millionaire.

Dont lie to yourself honey.

Drunk Rummate1 votes

Here's the way I see it:

Champions with a dash rely on said dash to dodge stuff. If they can't dodge stuff, a fundamental part of their kit is missing and it ruins their design and balance a lot. Leblanc's distortion is supposed to be a dodgeable skillshot in the realm of design, but with it's current travel speed you can't really dodge it unless you predict when she's going to fire it off and dodge beforehand.

Leblanc's W does too much damage (especially in conjunction with the rest of her kit) for the damage to be guaranteed. If you make that damage guaranteed only against immobile champions, it makes balancing around the design of other mobile/immobile champions easier. You can now assume that Lucian dodges Leblancs W while Ashe does not, which makes balancing both of those champions around Leblanc easier.

The other direction Riot could have taken this change would have been to heavily reduce her distortion damage, while leaving the travel speed (or even increasing it/making it a blink). Make it/leave it as guaranteed damage and reducing her damage across the board to compensate. The former leaves Leblanc's power in tact, while this change would effectively throw her into the pile of champions needing a rework. We've seen what heavily reducing ratios or base damage does to champions in the past, and it's not pretty.

So in that sense I think this is a good change, because it gives champions with a dash sufficient counterplay to beat Leblanc while leaving her full power in tact if she can work around that cooldown. It also leaves immobile champions in the same place as before, in the same position they were designed to be.

taleofsonata1 votes

Her core main goal is to delete a high priority target and shutdown a laner before they becomes too strong. Her kit is almost like a Connect 4, if she lands one abilities the others has to absolutly follows. She will become another team dependant champion since she has no instant hard cc. She wont be able to burst squishy target without the form of outer cc such as the jungler support and top laner. If she cant kill her laner she is put in a spot where her W becomes a wave clearing abilities destroying her dominating early game. Not only that she is the squishiest champion with Sona in the whole game dieing in 2 hit from any champion I might exaggerating but its true. This put leblanc in a very very bad spot.

She is what we call the magic staff of a team. The AP carry build almost like an ADC. Lets say you are nautilus, your mid laner becomes your staff and your ADC becomes your Sword. If they stick with you all game and you stun any1 on their team they should follow up by smacking your target on their head killing them.

But Leblanc is an assassins, Assassins should work alone and try to flank the backline and get to their squishy. They have to be cunning and know what they are doing. Hell I`m not saying that the smart player mains assassins but they do think ahead and need to be quick on their toe to get away from tight situation.

HorusEye1 votes

Your thread is not gonna make any sense when she is still a crazy high pick/ban in the LCS.

taleofsonata1 votes

Replaced by xerath, ziggs, orianna

HorusEye1 votes

{quoted}

~~ Replaced by~~ Along with xerath, ziggs, orianna

Fixed.

taleofsonata1 votes

no I mean it, Since its a Tank Meta assassins would not do good if they are always cc. Pay attention to what happened to faker Leblanc vs pawn in the finale getting always rooted by Maokai.

taleofsonata1 votes

You would have more chance winning playing a tank than an assassins now just saying.

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