Ask an Orianna Main - Completed

RiotSandalwoodGrips··32 votes·51,529 views
Plasma Lemon Banner

Hey everyone,

It’s our distinct pleasure to introduce Plasma Lemon, a Master level Orianna main who’s logged 1400 games on the Lady of Clockwork since Season 3.

We picked his brain about his intro to League, why he loves Orianna, optimal item builds, runes/masteries, matchups, and much more.

UPDATE - This AMA is officially closed, but Plasma will be checking back tonight and tomorrow to answer some more of your questions. Thanks for all of the great questions and a big thank you to Plasma Lemon for hanging out!

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How did you get into League of Legends?

A group of friends that I met on another game played League together, and they started telling me that I should try it. I had never played any game similar to League, so it took a few months of encouragement from my friends for me to finally try it. Before I knew it, I was spending all my free time playing it.

Where does your Summoner name come from?

So I came up with "Lemon" to use as my nickname for summer camp back when I was 9 or 10. After that, I started using "Lemon" in the usernames I created for various games and websites. One day I thought of "Plasma Lemon" and loved it. I feel that it's unique and interesting, and I don't think I'll ever find something better to use for my name.

What got you hooked on playing Orianna?

Playing Orianna forces you to keep track of more things than you do while playing most other champs. When planning your moves, instead of considering how your abilities will interact with the game, you have to consider how your abilities will interact with your ball, and how your ball will interact with the game. It adds a whole new layer of complexity.

Who is your go-to champion if Orianna gets banned?

If Orianna isn't available for me to pick, I try to look for another champion with a playstyle similar to Ori's. Lately, that champion is Lux.

If you could describe Orianna’s playstyle in a sentence, what would it be?

Orianna's playstyle involves considering all the different things you can do, and deciding which is most worth doing.



Suppose your Jarvan ults the enemy Kogmaw. You could shield Jarvan and ult to try hitting Kogmaw with it but you know Kogmaw has his flash up, and is probably watching for your ult. Or you see the fed enemy Tryndamere heading towards your team's Lucian. You could shield Lucian and help him kite the Tryndamere. Would it be better to focus on helping Jarvan deal with the enemy Kogmaw, or would it be better to focus on helping Lucian?

As you can see, when playing Orianna, it's not just about whether you hit your skills or not. It's also about hitting your skills in the best possible way they can hit.

What runes and masteries do you run on her?

Generally, my default runes for Orianna are magic pen marks, hp/lvl seals, cdr/lvl glyphs, and flat AP quints. You really can't go wrong with that page. For masteries, I always take 12 points in Ferocity and 18 in Cunning, with Thunderlords as the keystone.

What is Orianna’s core item build?

Orianna wants CDR+mana, and then she wants damage. Athene’s gives plenty mana, so it's a pretty good item for Orianna to rush. However, the MR given by Athene’s is not useful if you're laning against an AD champ, so you should buy Morello instead against AD.

But with just Morello, managing mana is hard. That's why it's not a bad idea to pick up a Rod of Ages before building Morello. If you complete the RoA and get it stacking up early, you'll hit a very nice spike with your power after finishing Morello. But you should only build a RoA if you're confident that the game is gonna last long enough for your power spike to show up.

After Morello/Athenes, you want Deathcap and Void staff (and you should upgrade your boots to Sorcerer Shoes somewhere in between). If you can get both of those, you will be able to do a ton of damage.

So if Orianna has a complete 6-item build, I would say that these four items should pretty much always be there: Sorcerer Shoes. Morello OR Athenes. Deathcap. Void Staff.

The other two items are situational, and can be any combination of these: Abyssal, Zhonyas, Ludens, Rylai's, Liandries, RoA, Banshees, GA.

What are Orianna’s easiest matchups? What are her toughest?

Orianna's easiest matchups are ones where she outranges her opponent, AND her opponent doesn't have any reliable way of getting close to her. The most noteworthy examples are Twisted Fate and Annie.



Orianna's toughest matchups tend to be ones where "staying back" isn't enough to avoid fights with her opponent, champs like Zed, Fizz, LeBlanc, Syndra, Ahri, Talon, Diana.

What is Orianna’s main job in lane? What about Teamfights?

In lane, Orianna's main job is to get the gold and experience she needs in order to be useful for teamfights.

If she can do more, like put pressure on her lane opponent, and roam to help other lanes, then of course that would be great. But keeping up in farm and experience should be Ori's top priority. Because if Ori can do that, then she's gonna prove to be very powerful in teamfights.

Orianna's job in teamfights is to use her skills in the way that best helps the team. Whether that's playing aggressively and looking to catch the enemy carries out with her ult, or playing defensively and help protect your teammates from being caught.

If someone is playing Orianna for the first time, what is the most important thing to bear in mind?

I think the most important thing to keep in mind is that that getting your spells to hit the enemies is just the first step to learning Orianna... Once you get that down, start paying attention to how you get your spells to hit!

What do you think is the most powerful part of Orianna’s kit?

The most powerful part part of her kit... I'd say it's how Orianna's ball is pretty much indestructible! Even if Yasuo intercepts the path of the ball with his wind wall, the ball just resets and goes back to Ori.

The only thing that limits the ball is the leash range. If the enemies want to walk somewhere, and Orianna's ball is blocking their way there is absolutely nothing they can do to the ball to move it. They can try to find Orianna, and force her out of the area so the ball resets to her, but the ball is invincible.

What do you look for in a high-quality Shockwave?

Generally, you're only gonna get one ult to use in a teamfight so when I'm looking to Shockwave, I'm looking to make it count. If I'm strong enough to kill the enemy carries with a rotation of my spells, then I'll always be looking for an opportunity to catch them out with my ult. But if I'm by myself, and hit all 5 enemies with a Shockwave, and none of the enemies even have to back, then that Shockwave didn't really count for much, even if it hit 5 people.



I would say that a high quality Shockwave is any Shockwave that turns the tides of a teamfight, and helps your team win a fight that they would have otherwise lost.

What’s a neat trick about Orianna that players may not know?

While you have the ball with you, you can press R, and flash right before the ult finishes casting. This can really catch people off guard, and if they were watching for your ult and ready to flash away from it if they saw it, ult-flashing on them can be your best shot at hitting them with the ult.

Thanks for taking the time to chat with us! If readers want to reach out, where can they find you?

Thank you for having me! I always love for a chance to discuss about my favorite champion. If any reader wants to reach me, coming to my stream - www.twitch.tv/plasma_lemon - is probably their best bet. And if they can't seem to catch me when my stream is live, they're free to send me a message on Twitch.

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Stick around in the comments and ask Plasma Lemon any questions you have about Orianna!

Find more Ask a Champion Mains here!

201 Comments

SylvanasWrunner9 votes

Hello PlasmaLemon! Thank you for sharing your passion for Orianna! :) She is one of the champions that I would love to master, but I always tend to be afraid of using her and always have that fear of missing that ultimate and then it gets awkward when I do miss it and that is probably why I don't want to use her? Any tips on how to overcome this?

Also another question, do you by any chance experience that ''power'' when you use a certain skin for her which leads to the next question of which Orianna skin is your favorite? :) Mine is definitely Gothic Orianna, it's so unique and looks just as creepy as her whole personality :P (Meaning it fits her perfectly)

Thank you!

Brimaz The King2 votes

{quoted}

Hello PlasmaLemon! Thank you for sharing your passion for Orianna! :) She is one of the champions that I would love to master, but I always tend to be afraid of using her and always have that fear of missing that ultimate and then it gets awkward when I do miss it and that is probably why I don't want to use her? Any tips on how to overcome this?

Also another question, do you by any chance experience that ''power'' when you use a certain skin for her which leads to the next question of which Orianna skin is your favorite? :) Mine is definitely Gothic Orianna, it's so unique and looks just as creepy as her whole personality :P

Thank you!

I like that new heartseeker Orianna.

SylvanasWrunner2 votes

It's probably gonna be the next skin that I'm gonna buy for her because I'm quite the collector, but sadly she's not one of my mains, but I do really want to test her out once more. I only have Gothic and TPA Orianna but the heartseeker skin is 100% the next one on my list <3

Dotrix2 votes

Nice name, I loved WoW while the PvP was good.

SylvanasWrunner4 votes

Thank you :P and actually I've never really played WOW, but I tested it once. Where I got this legendary name is from the legendary and original Warcraft Reign of Chaos and 3- Frozen Throne specifically the campaigns <3

ferith0072 votes

Awesome :D, i have been missing those as of late..

Plasma Lemon11 votes

Hi!

If you think you see a good opportunity for an ult, don't hold back out of fear that it will miss. Even if it does miss, you haven't done anything wrong by seeing an opportunity and taking it, so don't let yourself feel bad about it if it doesn't work out. Seeing opportunities and taking them is a huge part of learning how to play better! Pushing against your limits is the only way to get to know them.

I do feel power with certain skins! TPA Orianna has a particularly spiky ball, and I use that skin whenever I want to be intimidating! I'll use Winter Wonder Orianna or Heartseeker Orianna otherwise. Those three skins are my favorites. I also use Sewn Chaos/Bladecraft Ori sometimes.

SylvanasWrunner7 votes

You don't know how meaningful and insightful those words that you just said to me are! Well said! :) - And it's something that's not just applicable to playing Orianna, but for success in life as well! You're quite inspirational :)

Also one last question if you can answer, what type of music do you play when you use Orianna? :)

Thank you once again!

Ev Ángel2 votes

I agree with skin "power" even though it seems meaningless there all pets of upgrades visuals can give for example I love project footage for the pink vitals and green heal for ult so I know where to fight

philimix8 votes

And, would a dragon trainer orrianna be a cool skin? (The orb would be like a egg or some thing, Thoughts?)

Plasma Lemon7 votes

OOH that is an awesome idea! I'm having trouble thinking about how Ori's spells would look if her ball was an egg though. But it's fun to consider. If a Dragon Trainer ori skin ever gets made, I think it would look very cool!

Kool66983 votes

Maybe the egg could be partly cracked with the baby dragon chilling inside of it. The W and R could be based around the baby doing something to damage and disrupt the enemies.

Ackelope3 votes

The ult could be the baby dragon bursting out of its egg in some fire blast. Or maybe the ball itself could be a little dragon that flew around her constantly... would be cool either way

PlasmaGladiator2 votes

Why not have it be chef orianna where when u ult, the egg explodes and egg yolk goes everywhere xD

Bamiie6 votes

This is friggin' sweet! Thanks for taking time out to talk to us! I have like a bunch of questions but I'll just do my top 5. (I'm trying to avoid questions that you've already answered but forgive me if I ask again without realizing it.)

  1. Have you ever tried support Orianna? If so, did you like it? Why or why not?
  2. What do you believe is the hardest combo to pull off as Orianna (when you're by yourself)? Also, why do you believe this is the hardest combo?
  3. When I played Orianna for the first time, I knew her playstyle revolves around her ball but it was hard for me to position my ball in a good place and keep the enemies on their toes. Besides doing flash combos, what are other ways you can position her ball to your advantage and also keep the enemies on their toes and/or unsuspecting of what you'll do next?
  4. Orianna is notorious for her ult (especially with a Yasuo on her team.) But what do you do if the enemy ends up avoiding your Shockwave? How would you make the best from that situation?
  5. What is a thing about Orianna that not a lot of people know that actually affects her playstyle quite a lot?

BONUS QUESTION!!! What is one thing you'll never get tired of no matter how many times you play Orianna?

Plasma Lemon5 votes
  1. I've tried it a few times. It can work, but I think there are better options to pick as support in most situations. Personally I don't like it, because I feel Orianna is pretty weak when under-leveled and without items, which she would usually be as support.

  2. Hmm I'm not sure. I think in general it's more difficult to pull off good ults with the ball on yourself (with or without flashing)

  3. So if the ball's on you and you target to Q somewhere out of your range, you'll walk forward until you're in range and use Q as soon as you're in range to use it. The ball will then spend a bit of time traveling before reaching where you targeted. But if you stay within the ball's range and Q the same location, the spell hits immediately since the ball doesn't have to travel. Try to take advantage of that. Keep the ball in front of yourself so that, if you try to Q someone in front of you, the ball will be closer to its destination at the start, and will reach its destination faster.

  4. If your team needs your ult in order to win teamfights, and you miss it, then it would be best for your team to try to kite back and not let the enemy team engage, and wait for your ult to come back up. However, Orianna can still have a strong impact without her ult. If you don't have your ult up, then try to stick close to your adc and play more defensively.

  5. Managing mana, at all points of the game. Playing Orianna with Athenes + Blue buff or with RoA/tear very different from playing her with just Morello and no buffs.

Bonus: Engaging on my lane opponent as they walk up to get a cs and killing them.

Brimaz The King4 votes

I think you answered all our questions lol.

philimix4 votes

what are your thoughts about orrianna not being so meta and only mostly played is lcs?

Plasma Lemon3 votes

Being a very versatile champion, Orianna is almost always viable imo. If she's not being played much in the meta, it's probably because she's getting outshined by other picks, rather than it being because she's weak in the meta.

Omikaye4 votes

Are you a robot irl?

Plasma Lemon7 votes

Yeah basically. I tend to be very analytical when taking in information, and overly technical and specific with my choice of words.

Chadpreet4 votes

How does it feel to know you paly with balls most of the time? [slayer-jinx-wink]

GinoSoldier3 votes

Have you ever tried Orianna Jungle at some point? I've made it work in several games where i had the right team. (engage heavy) Aside from her slow-ish first clear, I've found that she excels in the jungle. As a bonus, Runic Echoes makes Orianna pretty much never run out of mana, covering one of her early weaknesses very quickly.

Plasma Lemon3 votes

An Ori jungle could be abused very hard by the enemy jungler/laners early on. I imagine that she would do fine and could potentially be very effective past early game though.

I haven't tried it any time recently myself

Mirkhail2 votes

what you usually do when you are against an assassin like Zed or le Blanc? Is a zhonya worth rushing against ad assassin? How do you usually proc thunderlord in lane?

Plasma Lemon2 votes

Assassins are scariest when you don't have any pressure on them, because then they can start zoning you and chunking you for half your health if you try to walk up and get a cs. Paradoxically, the safest way to survive against assassins is to not let yourself fall back into a defensive playstyle. How you should go about accomplishing that is different against the different assassins. Against LeBlanc, I try to push the wave and stay inside the minions so she can never hit me with her chain, and if I'm out of potions, I try to shove the lane and back

SNOW SOS2 votes

What skill order do you go on Ori? Do you usually max w or e first? What does the lvl1-5 look like, I'm curious because I recently got into an argument with another player on what's more effective.

Plasma Lemon7 votes

I max Q > W > E

The higher your Q's cooldown is, the less forgiving of a spell it is. With rank 5 Q and some CDR, your Q has around a 2 second cooldown, and that makes it a lot harder to have pressure against Orianna. Like, if you use your Q and it has a 5 second cooldown, that is a 5 second window that people can take advantage of when fighting you. But it's a lot harder for people to use a 2 second window. Does that make sense?

Points in W give 45 additional damage, while points in Q only give 30. So maxing W gives better burst damage, but maxing Q gives you significantly stronger sustained damage and flexibility managing your ball.

At level 2, I almost always have Q + E. At level 3, I like taking a second point in Q. Since ranking up Q doesn't increase the mana cost, it gives the spell very mana-efficient damage.

Though taking W at level 3 is the safer option if you're at risk of getting ganked, or if you've been trading with your lane opponent a lot and an all-in might happen.

I think the only time you should max W or E before Q is if you're playing Orianna as support. Though in some situations, taking a second point in W early in the game isn't a bad idea. For example, if you take Q level 1 + W level 2 and whittle your opponent's health down, you could put a second point in W at level 3 and catch the opponent off guard with its bursty damage.

Doominator101 votes

Interesting. I always thought that the correct order was Either QWE if you're trying to pressure like vs a melee, or EQW if you want to be more safe and just AA them and the minions to death (EWE for support) How much better is QEQ or EQQ than getting the W? The mana is better but I can only imagine it doesn't trade as well compared to just poke. You'd need to QE or EQ and then wait for another Q before you could get any more damage off, which also makes thunderlords harder to proc. If I'm wrong there lemme know.

CrazyHollow2 votes

I made that mistake when I first started playing Orianna too. The problem is mana, even if u land your full combo of Q>W early on it won't kill them and it will pretty much deplete all of your mana. In general I feel its best to go E>Q>Q to start unless your against a melee champ then start Q>E>Q. You can proc thunders easily if you send your Q behind them then E quickly afterwards, that plus an auto attack will proc thunderlords.

McAnnex2 votes

What is your general opinion of Orianna as a Support?

Plasma Lemon3 votes

It can work, but there are probably better champs to support with.

Nymphorianna2 votes

Hi!! I've watched some of your games before, i main Orianna too with nearly 150.k so far, do you have any tips for climbing with her?Orianna

Plasma Lemon3 votes

Hmm, tips for climbing with Ori... Don't just automatically build the same thing each game, be sure to consider all the choices.

North8882 votes

All this and no mention of how great her passive is? No mention of some of the silly little side things Ori can do with stuff like Nashors. It makes me a bit sad these are such straightforward questions.

As another main (granted not nearly as well ranked as this one), I find having a bit of AS on my Ori runes really helps her laning giving her powerful passive bonus damage. Most don't know to watch for her autos due to the scaling bonus damage.

Plasma Lemon2 votes

I've experimented with attack speed from runes and I actually do like it a lot. But it doesn't scale as well past early game.

Ichinose2 votes

Hello !

Do you think ori should have the upcoming mage update ? Why ?

Plasma Lemon5 votes

No way! Ori is already a very well-balanced and unique champion in my opinion, and the mage update should focus on champs with less healthy playstyles.

Vhan87652 votes

Hello Plasma Lemon; I thank you for taking the time to give advice to us players who are looking to learn the Lady of Clockwork.

Now, I'm gonna keep things simple here for the most part; played Ori a few times during a free week, fell in love with her, and then once her Heartseeker skin came out I finally bought her as well as the skin. Now, generally I basically only play ARAM and am forced to bots frequently as well thanks to my amazing internet connection. Thanks to the two though, I feel I pretty much have Ori's combo down as well have come up with my own decent style of play for her. What I most want to ask you about if my kind of, "Go To" item set really.

When it comes down to much, based off an average game, my full Ori build ends up being something along the lines of; item 3048, item 3165, item 3152, item 3089, item 3100, item 1311.

What are your thoughts on that? My focus is CDR but generally to be as destructive as possible still. Also, mind you, this is just the basic over view, items easily vary depending on enemy champions and build.

Thank you though for taking the time to both read and reply to this, I appreciate all your thoughts on the matter as well as anything else you may wish to throw in as well.

Plasma Lemon12 votes

The biggest issue with that build is that it lacks magic penetration. If the enemies get any tanky, that build will be ineffective.

I'd suggest replacing the WotA with Void Staff. Lich bane/Seraph's aren't optimal, but they're not that bad either. If you're playing ranked I would suggest avoiding those, but if you like them in ARAM's/normals/bot games then it's completely fine to build them if you ask me.

Godly Orianna NA2 votes

Beautiful

Orijuana1 votes

Orianna main here [ Orijuana - summoner name :^) ] I'm really happy to see this Q&A up because I feel like Orianna is so amazing yet so underused and often ignored. I am very proud of my Orianna play and am always looking to improve, and now I finally have a chance to ask one of the best some questions !

  1. One of my hardest matchups tends to be Leblanc. Generally speaking, if the Leblanc is not too experienced I can handle it well and usually win lane. However, once I face a Leblanc that plays at a higher level I start to find some difficulties and the lane go often go either way depending on how tricky she is. Do you have any basic or advanced tips for surviving this lane?

  2. Building off of that, I tend to ping MIA like a mad man when a laner leaves and opt instead to farm. I know that this is not optimal, but I also know that I can personally have a greater impact in teamfights if I can maintain gold and my teammates follow my pings. Of course in solo queue, this is not always the case. Do you have any guidelines for when it's best to roam as Orianna or when it's best to focus on yourself and farm?

  3. I used to always put 2 points into both Q and W pre-6, but since preseason I've been doing 2 points into Q and E. Is there any significant disadvantage to this in your opinion? If so, are there situations where you would recommend it anyway?

  4. When running RoA Orianna, I tend to forego either Morello or Athene's and instead use Boots of Lucidity for CDR. I also sometimes run a build which goes Sorc Shoes - Morello/Athene - Lich/Ludens - Lich/Ludens - Deathcap - Void Staff. I really like the movement speed and kiting ability of this build and don't think that it suffers in damage or utility. Do you think that either of these builds have significant disadvantages versus other Orianna builds?

  5. Thunderlord's is my favorite mastery ever. I find it to be incredibly troll in how that thunderbolt can deliver truly unexpected damage. You noted in someone else's question that your favorite thing to do was kill a laner as they move up to take some cs. My favorite thing, in the same vein, is to hit someone with a Q+W+AA combo when they are low but don't think that I have the expected damage. When in lane, sometimes I try to land only two hit combos to whittle the opponent down, then finish them off with the use of Thunderlord's. Is it better to just simply unleash the full combo whenever I am able to get it off without risking myself?

Thank you so much for doing this. I hadn't known about your stream until now and I will definitely be visiting.

EDIT: My own bonus question: What do you feel is the difference between a master Orianna player and someone who's just good with her?

Plasma Lemon2 votes
  1. A skilled LeBlanc can be a nightmare to play against. I'm the same as you, I can usually handle laning against her, but I still get beat up sometimes by good LB players. I think the most important thing is to not let her get control of the wave and start zoning you. If you have some minions built up and pushing, shove the next wave and back.

  2. Other champs are better at roaming than Orianna is, like TF, Ahri, Fizz, Zed, LeBlanc... If your team has good vision control and your lane opponent can't 1v1 you, then it's usually safe to counter-roam. If you're stronger than your lane opponent, only try to pressure them at their tower if you have vision of all the enemies. Otherwise, it's probably better to shove the wave and roam yourself.

If it's not safe for you to counter your lane opponent's roaming, then all you can really do is ping mia/spam careful pings along river, and hope that your team keeps your lane opponent in mind. And if they don't, and get killed, and blame you, just know that they have no good reason for blaming you. Hindsight bias... If you expect it to be better not to roam, so you decide not to roam, but as it turns out, your roam would have been better... Well you couldn't have known how things would turn out at the time of the decision.

  1. Personally I think at level 5, 3 points in Q, 1 in W and 1 in E generally gives you the best power. W/E give a lot of power at rank 1, while Q isn't really a one point wonder at all. For example, your rank 1 E gives 10 armor/MR, and additional ranks only increase that by 5. The first point is the most useful. You can't really say the same for Q though.

  2. Lucidity boots were pretty good earlier this season, but after getting nerfed, their not nearly as cost-efffcient.

I pick up Ludens after Morello sometimes, because as you mentioned, the movement speed is very nice. Orianna only has 370 movespeed at base + sorcerer shoes, which is pretty low. If I get Ludens, I usually pick up Alacrity enchantment on my boots shortly after. I don't think Lich Bane is worth building on Ori though.

  1. Yeah haha thunderlord's is great. In lane, I often proc it by Q'ing past my lane opponent, self casting E so the ball hits them on its way back to me, and autoing once. This is a less risky way to proc it, as the shield makes it harder for your opponent to trade back damage. Also, you can do this a lot without going oom.

I try to avoid using my W early on in lane, because it costs a ton of mana.

Also, that's a good idea, autoing your lane opponent twice, then surprising them with the burst damage from QW + thunderlords. But it's not common for your lane opponent to just let you auto them for free.

Bonus: A master Orianna takes full advantage of everything her kit offers. Someone who is only good with Orianna doesn't.

Sn1perForHier1 votes

Do you think ori will work ot if you play her in the mid lane but go more tanky then ap and act as a CC provider rather then going for kills, i have done this with vel and it works great. ( this is not my main account, old one was hacked)

Plasma Lemon2 votes

Yeah, Ori can work with a tankier build, and sometimes it can be the best thing to do. But in general, I think it's better to focus on damage, as Orianna's AP ratios are great.

Anaesthesia1 votes

Hey lemon!, I've been keeping track of your games, plays, and streams, etc, for a while now, I really do think you're a very skilled orianna player and I would really like to improve with her, as an inexperienced orianna my question is basically, how can I improve my mechanics with her, I seem to do fine in lane with her usually, winning about 70% of the matchups, but in teamfights I feel very limited, I feel as if it is because my combos/spells are not making contact, what are some ways to really improve my mechanics with her such as my ult triggering faster, or perhaps teamfight Positioning. thank you for your wonderful content and streams, I will continue to be a fan as long as I continue playing league. and that's forever <3

Plasma Lemon2 votes

Thanks :D

Hmm interesting question. Teamfighting on Orianna can be very hard to get the hang of. I'd suggest just trying to focus on zoning with your ball (and yourself if you can do so safely). Have your ball be in between your team and the enemy team, this makes it very easy to get off poke and possibly start a fight by yourself by catching someone out, and it also makes it hard for the enemy carries to follow up with their tanks, if their tanks engage on your team. Does that make sense?

ScoRcH4201 votes

I have two questions.

  1. What do you think about this Ori build? item 3174 or item 3165(situational), item 3115, item 3135, item 3089, item 3116, with item 1311?
  2. Have you ever played Ori while inebriated?
Plasma Lemon3 votes
  1. Don't think I like the Nashors here. Attack speed on Orianna is fun but it's a lot harder to get off auto attacks past laning phase, so you should focus on improving the damage that you CAN safely get off, which is your Q/W/R.

Also nashors + morello or athenes puts you at max CDR. You should avoid hitting max CDR with your items, because if you have max CDR, you can't take advantage of the CDR that blue buff gives if you happen to get a blue buff.

  1. Haha Ori is probably the last champ I would willingly play while not thinking straight, be it from sleep deprivation or something else. So no, I haven't.
ScoRcH4203 votes

I thank you for your input, good sir. You are, by far, my favorite guest of "Ask A [insert champ here] Main" to date. Good luck and have a fantastic day.[slayer-pantheon-thumbs]

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