What really is lacking in this game is "HP management".

Stars Shaper··2 votes·376 views

Which is a direct consequence of self healing being too spread and easily achievable.

The amount of life steal and regen that most of the characters (especially the ones in meta) can get is enormous to a point where we are now in a situation where "burst damage" has turned into "one-shot combo". Having anything lower than that just gives the enemy a perfect window to entirely reset the fight. The only characters that can think to come out alive from a fight starting at 80% HP are the tanks but simply because fights last so short that they only need their carries to unleash their fury to decide the outcome.

It feels like you are playing Skyrim at max difficulty with fully enchanted lifesteal max smithing level swords: you don't have to care about that dragon hitting you for half HP because you get it back in 2 swings and also kill him.

This also brings less decision making in teamfights, most is decided by the engage and who gets the hard CC first (unless you have an unchecked Cho'Gath or any point&click that flashes and ults your ADC). And once a couple of fights happen one of the sides has snowballed enough to outduel whoever he wants.

I think that self healing should be a niche of some characters and I also think that big healing values should come from healers kit, not items (it's really unsatisfying looking at Rakan having to land a skillshot and then get close to his carry to heal 1/10 of what that carry could do with simply right clicking the enemy).

11 Comments

MysterQ1 votes

Draintanks and GrievousWounds need to go.

Either they heal so much you literally can't kill them. Or you are forced to buy an item to stop them from healing, which then they lose a ton of power.... except when your ADC refuses to buy item 3123 ..... BUY IT ALREADY

Killer30001891 votes

cough item 3076 item 3123 item 3165 cough

MysterQ1 votes

It is still a terrible system. Binary, if they buy those then the character is nerfed if not the character can be too much.

Killer30001891 votes

it's an older system and mechanic yes. Also champs that buy these aren't necessarily going to be nerfed for buying these. The time champs get nerfed because of certain items are the ones who become way more powerful then they should be and are able to buy it everygame and stay viable. It's a counter to healing, champs won't get nerfed for buying these to counter a champ that's being outrageously healed

Winterwings1 votes

I belive what he was trying to say was more along the lines of: If someone buys GW healers are immediately 40% less useful, and if they don't healers can be overwhelming.

MysterQ1 votes

You misunderstood.

I mean in game, if the other side buys GW, your healing champ is now greatly reduced. It feels bad to play the Mundo, the draintank etc. All because they got one item.

Stars Shaper1 votes

It's still an issue when so many characters have access to self healing and actual healers heal less than an ADC auto attacking or a Gragas drinking.

Killer30001891 votes

I don't know what games you're getting into where the healing is that outrageous, but for me when i play games where they have champs who have self healing abilities, heal others, or buying self heal items i build against that and get something with grievous wounds. People complain about healing but when you buy something with grievous wounds people complain how strong it is against healing.

Stars Shaper1 votes

I got to admit that I rarely see those built if not on myself and yes, counter itemization works most of the times.

I still think though that life steal as a stat should heal less of champions' kits (healers and heavy self sustain reliant ones) in general so that burst can be brought back to non-lethal (but still more than dangerous) levels.

Killer30001891 votes

Yea, burst is still effective unless of course like they are stacking life steal items. The problem i think with making healers and self sustains more reliant or better is that it would become too strong in some situations and in laning phase or they will be completely obsolete when something with grievous wounds is bought.

buPPDrmXEO1 votes

Doran shield is the most bullshit sustain item Riot invented.

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