Matchmaking system is completely garbage

VoidoftheGod··7 votes·793 views

So basically I get 4 good players and win and then the next game I get 4 complete garbage players to ensure I lose. What is this system? I have steamroll games like 80 percent of the time. This is not a good way to ensure people don't win too much, it's a great way to ensure that the game isn't fun.

11 Comments

Cocho1 votes

good evidence u backed this up with, will upvote

VoidoftheGod1 votes

I can give you the match history for my last like 10 games. I had 4 feeders for all the losses and their team had 4 feeders for all the wins. When I say feeders i mean like people who have 2 kills 8 deaths and half the enemy cs.

Cocho1 votes

What does that have anything to do with matchmaking?

If a Gold 5 mmr player feeds another Gold 5 mmr player, it doesnt make sense to complain about matchmaking.

VoidoftheGod1 votes

You don't see a pattern?

Cocho1 votes

So you're saying, riot is matching you up with the appropriate opponents, but specifically ones that are going to lose, even though they are in your division and probably have a 50% winrate ratio like yourself.

VoidoftheGod1 votes

I'm saying that the system is too unbalanced. You get good players and then terrible ones so that you stay near 50 percent. How fun is trying to play with 4 people who have no clue on your team? and then the next game the other team has the same. Make matches close.

VoidoftheGod1 votes

Some people are just being carried basically damn near every game.

Cocho1 votes

Both teams have no idea what they're doing

jasonkik1 votes

I actually had 4 diamond players on my team and.... I was unranked. The lowest rank on the other team was gold, fucking gold. I got destroyed in lane and got carried, what can I say? I suck at this game.

darnar3601 votes

There is no pantern bcs this is a game you can be of skill lets say 500 to the system so it places you with another 9 people that are 500 problem is in this game you can't quantify skill, in x game you are performing at over 500 while the rest are performing at under 500 same thing happens in the enemy team and that makes the choice support the guy that is capable of carrying the match or lose (most people choose lose, but the guy that is over performing gets the heart of a lion and does even better. . . . .) now you used to be able to carry with any champ if you got fed but with the current way the game is only hyper carries can do it now . . . . cuz riot makes an effort to stop carries from existing and making the matches be an actual team based game.

I dream of going back to the days I was a lvl 18 yi while every one else in the match was barely reaching 12, getting penta kills as if it was nothing and then waiting for the enemy to respawn to do it again such bliss

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