Energy Regeneration on ARAM

FilogZ··1 votes·842 views

Hello, I want to talk about problem with energy champions.

As we all know on ARAM you have increased base mana regen, and of course tons of items which increase your mana pool (item 3285 OP). That makes you can use more spells, poke your enemy in more consistant way etc.

But there is one problem... Energy based champions!

They have base resource regeneration from Summoner's Rift and that makes them really** "energy hungry"** because as we all know we want to use as many spells as it is possible on ARAM before we die to poke Xerath . Playing champion like Zed, Lee Sin and even Akali is really painful. You can use one rotation of your combo (W+E+Q Zed ), (Q+E+W to minon/teammate LeeSin ) and then you are turned off due to your Energy bar + Cooldowns. Other champions only have pay attention to their Cooldowns which most of the time are really low. Moreover even when you somehow ran out of energy you can pick summoner 13 to instantly restore your mana bar. Energy Champs can do nothing more than hit their spells into enemy otherwise when they miss, they are punished really hard.

Additionally as mana champion you can almost always pick Presence of Mind rune which makes your resource bar almost always above 50%.

That's why in my opinion Riot should increase Energy Regeneration on ARAM to similar regen with blue buff?

1 Comments

KFCeytron1 votes

Being forced to buy mana items is a weakness, not a strength. Increasing energy regeneration would be substantively different from increasing mana regeneration. When a mana-based champion runs out of mana, they can't just wait ten seconds for it to fill back up to 100%; they become useless for a few minutes.

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