Ascension Update Discussion
Old Ascension was probably my second favorite game mode after Poro King. After playing some Ascension with the new updated format, I have to say that it is not fun at all anymore. Having the Ascended pick up a rune instead of deliver the killing blow only exacerbates the problem champions. There is no reason to pick a ranged character in this mode any longer IMO. Having to play around having the other team steal the killing blow was one of the most exciting parts of Ascension and allowed for characters that are now completely useless: Lux, Ezreal, Xerath, etc. I think this is a shame, because now there is no reason to not pick/ban the same champions every single game. Before there were a lot of interesting champion decisions you could make, and if you were good with a champ, you had a reason to play them in a fun mode. Now people are becoming toxic for picking/not banning very specific characters, and I hate to see that in one of my favorite modes. I also think that adding a countdown to the runes is probably a bad decision. The thing that made Ascension special was the manic nature of the map, and now that you can see when the runes are coming up, you know exactly where you need to go when and most likely where the other team will be. I applaud the attempts to mix things up and try new variations. The new Dominion is definitely an improvement on the old mode overall, but I think this one needs to go back to the drawing board.
still stupid strong on that map?