[Champion Rework] Aatrox (small but possibly big) passive change.
Rules say I should state the reason of my post... pretty plain I just don't think his passive has enough "oomph"... and hope I'm posting in right place...
I propose a move to make
's passive able to overcharge, like
, and maybe even have a buff (maybe move speed, or damage etc.) that fits while its overcharged (just so it makes him overall a little different than item/ a walking Bloodthirster and rather the iteams to be "of him" and its kinda a bummer how i cant flash immediately after bloodwell) as far as how he can overcharge it, I'm unsure, maybe at half speed after he starts overcharging or he gains his Bloodwell differently more like
's &
's fury but i guess gained even more slowly and then i guess champion kills or minion kills can overcharge it (like it currently charges it) and how much it can overcharge I'm unsure as well, there's just a lot of balance variables. Just putting this idea out there. Here's a poll (that hopefully shows agreement) out of curiosity and thanks for reading. Comments appreciated as well.
A friend also mentioned that he heard/read that "Diver champs" are going to be reworked sometime after the assassins rework. I don't know much about that but [slayer-pantheon-thumbs] and noted:

Intervention (Targeted/Timed)
COOLDOWN: 100 / 90 / 80
Chronoshift (Target/Timed)
COOLDOWN: 120 / 90 / 60
Rebirth (100% Health/Given)
STATIC COOLDOWN: 240
Cosmic Radiance (AOE/Timed)
COOLDOWN: 160 / 130 / 100
is to
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