PBE Shaco Rework - End of AP Shaco?

Soft Paws·10/20/2016, 1:54:01 AM·3 votes·2,594 views

I have been playing Shaco since season one and have always loved him as AP so with the new ult dropping boxes I was like "Cool!" then I got into a PBE match to find that it wasn't his ult only that was reworked.......it was his entire kit (small rework my ass lol).

Don't get me wrong for AD Shaco after reading his stats seems very strong but between the terrible Rank 1 Q (1.5 seconds from 6 seconds before rework), his lack of being able to place his boxes however you want (no stacking allowed), and his horrible change to his E cutting it's base damage in half and removing it's synergy with his backstab passive these three changes have ruined AP Shaco and I would highly recommend reverting the changes till he gets a proper rework because this is destroying the AP Shaco that many fans play him for.

P.S. His ultimate boxes do not fear like stated (tried many times), also his boxes are affected by exploding plants even after invisible? not sure if that is on purpose but another nerf to him....

Suggestions:

  1. Revert Shaco's Q to the 3.5 seconds at all ranks (or at least 3) to help AP out because more than one rank in Q is bad on AP Shaco even with 50% AP if you want Lichbane Shaco to be a thing make it a 100% AP ratio
  2. W could be given charges like many many other champions eg. Teemo w/ 3 charges
  3. E badly needs it's damage back I don't want nor need the 8% of missing health it doesn't do any damage now so you'll never get that missing health to matter
  4. Boxes HP scaling with AP just makes sense his boxes are far too easy to destroy with AoE damage and most do so on accident
  5. His R boxes fear is too short, the hp for the is so weak that players are accidentally killing them it is sad to be honest if 1-4 were changed I could care less about his ult even having the 3 boxes fun idea but honestly not needed nor wanted by spending his power on such a bad addition to his ult it makes his now weak kit even weaker

P.S.S. I literally was in tears after playing him AP on PBE and fear Riot not reverting/fixing his AP side cause he is one of my top 3 favorite champions to play as AP. =(

7 Comments

ODeathwatchO10/20/2016, 10:42:58 AM3 votes

I posted this on another thread, figured I might put it here as well.

I think they ruined both AD and AP Shaco with these changes, here's why:

  1. AD Crit Shaco is a lot less potent now due because in order to get the guaranteed crit, you MUST attack from behind. Before, as long as you use Q, you'll get the guaranteed crit + shiv crit + IE damage multiplier even when attacking from the front. Makes it much harder to burst.

  2. Backstab passive no longer works with E. Prior to changes, E dealt more damage when landing from behind, courtesy of his passive. Not anymore.

  3. His E base damage got reduced by half and is now an execute. The thing is, as Shaco your job is to hunt for squishies which don't have lots of hp to scale with your E. The old way of Q into E into hydra etc. won't work as well now because E base damage got lowered and the missing hp won't help that much due to squishies not having hp in the first place.

  4. His boxes can no longer stack. This tremendously damages his clear in the jungle as two boxes at Krugs and two boxes at Red stacked up no longer works. The new jungle also kills him with all the mini Krugs spawning to ruin the set up. This also damages AP Shaco because now it limits how you place your boxes. AP Shaco players used to have options between Illuminati set up or the stacked set up, that's gone too. We now have limited options.

  5. The ult changes now with the clone dropping 3 boxes are nice, but they're not amazing. Not nearly enough to make up for the losses. In a teamfight with all the AoEs thrown around, these mini boxes with rapidly decaying hp won't even last 2 seconds.

  6. The BIGGEST mistake is making his Q scale. Now it's down to 1.5 second and now scales. 1.5 second is not enough for jungle Shaco to reposition or invade or anything. 1.5 second is also not good for AP Shacos because they don't max Q until last, rendering the ability almost useless.

  7. Jungle Shaco is now forced to upgrade Q for the extra invisibility at the cost of having less damage and burst from maxing E.

  8. His E no longer slows monsters' attack speed in the jungle, further killing his jungle clear.

  9. Boxes now have scaling hp, this may further hurt Shaco's jungle clear due to having less hp at the start.

  10. The double scaling AD and AP are nice, but everyone knows going hybrid isn't as good as pure AD or AP. This is because the playstyles differ too much. As AP Shaco, you generally want to stay back and E and wait until someone walks into your traps. As AD Shaco, you want to go in and burst someone. Having a bit of both won't really help that much, might be good? I don't know, but I honestly don't think so.

I'm not saying Riot completely rekts Shaco, we'll have to wait and see. From so far, things aren't looking too good. They wanna shift his power spike to later in the game by killing his early game, I don't agree with this. Champs are known to be early game or mid game or late game, that's the way things are. Changing a champion entirely like this is killing his identity and what people play him for.

Your thoughts?

Sorry for the wall of text, I'm triggered.

Juggernaut62810/20/2016, 1:55:01 AM1 votes

Hi

Weathered10/20/2016, 2:30:58 AM1 votes

His Q now has an AP ratio on the damage on the auto. Try a sheen/hextech revolver build and use boxes more in chain rather than just stacking for damage.

It's not the death of AP Shaco, changes to the play style, but no one is dying.