have 20 ping servers moveing to chicago? what does this mean for me
i live in washington and have 20 to 24 ping on average... what is goin to happen to my ping when u guys move to chicago?
i live in washington and have 20 to 24 ping on average... what is goin to happen to my ping when u guys move to chicago?
It'll likely go up to around 60-70ms. You likely won't notice a difference, though.
he will for the first 8-10 games but he will adjust
he will for the first 8-10 games but he will adjust
Eh... most people cannot act/react at 20ms. If his current ping was tripled one day, I'm doubtful somebody would even notice if the ping bar wasn't there. Even when somebody's life is on the line and they know it is coming, they have trouble reacting in their extremities below 100ms as demonstrated with some IRL driving studies conducted.
lets say this guys reaction time is 140ms now add in his curent 20 ping thats 160ms total now change ping to 60 and thats 200ms and a 25% increase.
lets say this guys reaction time is 140ms now add in his curent 20 ping thats 160ms total now change ping to 60 and thats 200ms and a 25% increase.
Picking 140ms is kind of arbitrary. A quick Google search indicates that it's generally closer to 210-225ms on average for a regular gamer. Under your example, that's ~20% increase. That said, the exact numbers there don't really matter. What does matter is the point at which the change can be observed by the player. A 20% increase of "virtually none" to "still virtually none" has no meaning. For example, if the player had a 2ms latency (i.e. within Riot's headquarters..awesome place to play if you ever stop by!) and then played on a 60ms latency connection, that's a 3000% increase. But to the end user, there would likely be no difference.
Anyway, the idea is that under a certain threshold, you cannot sense a change. Right now, a significant number of people are above that threshold either in spurts or consistently for some. I can't say what that exact threshold is, but from personal experience, a latency <= 80ms seems pretty solid. Honestly, until it reaches around 120ms or so, I wouldn't even notice, but I'm not a professional either.
Picking 140ms is kind of arbitrary. A quick Google search indicates that it's generally closer to 210-225ms on average for a regular gamer. Under your example, that's ~20% increase. That said, the exact numbers there don't really matter. What does matter is the point at which the change can be observed by the player. A 20% increase of "virtually none" to "still virtually none" has no meaning. For example, if the player had a 2ms latency (i.e. within Riot's headquarters..awesome place to play if you ever stop by!) and then played on a 60ms latency connection, that's a 3000% increase. But to the end user, there would likely be no difference.
Anyway, the idea is that under a certain threshold, you cannot sense a change. Right now, a significant number of people are above that threshold either in spurts or consistently for some. I can't say what that exact threshold is, but from personal experience, a latency <= 80ms seems pretty solid. Honestly, until it reaches around 120ms or so, I wouldn't even notice, but I'm not a professional either.
i have had 70 ping at bad times before i moved here and i felt it... been running test on serveers in chicago seems 70 to 78 is what i am lookingh at... so rip this game.. rito just being cheap instead of getting a second server.
i have had 70 ping at bad times before i moved here and i felt it... been running test on serveers in chicago seems 70 to 78 is what i am lookingh at... so rip this game.. rito just being cheap instead of getting a second server.
Cheap? How so? The issue with 2 separate regions isn't (only) a cost one.
You will go from being Krillin to Yamcha in powerlevel
probably have around 50-55 ping.
It will be more of an nation 55 ping average for NA rather than West getting 20 ping and East getting 80-100
welp if it fuckin sucks i will drop this game... i got a dota account anyways... trying not to be upset about this but 50 ping seems dumb
Sorry my Washington brother at least your not going from 40 to 87ish with spikes every few seconds to 127ish rito pls i dont wanna play on over 100 pls
SO DOTA ISNT EVEN AS BIG AS LEAGUE AND THEY HAVE 2 SERVERS IN NA EAST AND WEST.... EVEN EU HAS MORE THEN 1 SERVER WTF RITO>>>>>>>
There will be an increase, but I don't think you'll be gaining all of the ping that Chicago-area players will be losing. Improved efficiency and new peering agreements should result in improved service overall, particularly when it comes to packet loss.
At a guess, I'd say your ping after the move will be roughly in the 60-80 range (which is a slightly conservative estimate; I wouldn't be surprised if it's a bit lower than that), which is entirely manageable. A difference of 1/20th of a second is not going to completely destroy your ability to react, and you'll adjust to it relatively quickly.
For me personally, ping starts getting noticeable (but remains playable) at around 90+. That's across all games I have experience with, mind you, not just League.
By the way, my guess at your ping range is based on the fact that I'm in Illinois right now, and 60-80 is my typical ping, with anything higher being caused by local ISP problems. It seems logical to assume that the same distance should result in a similar ping for you once the move is effected, but with improvements due to better routing.