Why lethality buffs?
I noticed While playing a 13 minutes one sided game of league of balance that the lethality items grant now 20 lethality instead of 18 (?). With the loss of armor due to the new runes it's only making lethality stronger.
I noticed While playing a 13 minutes one sided game of league of balance that the lethality items grant now 20 lethality instead of 18 (?). With the loss of armor due to the new runes it's only making lethality stronger.
Because people complained that ADCs were op and assassins were dog shit so they buffed the assassins main damage stat so they can kill adcs better.