I feel like this game doesn't have enough real tanks
Hey all,
this is my take on tanks in LoL. Of 133 champions this game has, these are the tanks:
-
these are the real tanks, they usually only build defensive items, they soak damage, they initiate fights, they can peel and protect, they have CC or debuffs
=14 of them -
these are tanky supports, yes they can initiate, soak dmg, peel, but they are played as supports, many of them can't jungle or play solo lanes (some can), even tho they are tanky I don't call them real tanks cuz of the reason they have to be at bot lane as supports, they get limited gold income and they can't really build 5+boots items till the game ends: 1 item slot for sightstone 1 item slot for gold item 1 item slot for boots 1 items slot for pink ward = means only 2 real tank item slots - that is why I don't call them real tanks
= 8 of them -
bruisers who can go all tank items but they usually lack something cuz of it, they are not as effective, they are usually mediocre in damage and in tankiness unless they build what is the best item build for them. I don't call these real tanks (they are mostly just broken champions):
= 23 of them
Also, as you can see, many of them, if they do damage, it's mostly Magic damage, "Physical damage tanks" are very few, most of them being bruisers. If we combine all this champions we can say League has 45 champions who can soak damage for a team, but most of them will NOT be pure tanks, if tanky at all! This number 45 is an illusion, effectively we talk about 14 of them where most of them are not viable. And here is a problem, IMO, LoL didn't do great a job in the tanking aspect of a game.
How many of 14 "real" tanks you see at higher elo? hmmm....
Maybe others here and there but very rare! Why is that so? I say, cuz something is wrong!
I am not really sure what it is, but it seems this powercreep of champions who can do damage, soak damage, invade jungle, have fast clears=overloaded champions with % hp damage skills, high spammable attacks, shields on attacks or as skills, great defense buff, great mobility...makes it a problem for the real tanks to get place into a team, and that makes me kinda sad.
Support tanks are okay cuz they got interesting skills which makes them very tanky for some duration or they soak damage for some duration
Others have problems because they don't have such skills
to boost their defense for some time (Leona does have W, but it seems her kit is just too simple and not viable atm)
So, what is the issue here? Should Riot make tanks better? Give them tools like some supportive tanks have which buff their defense over the roof so they can finally become viable pick? Because now as it is, if champions doesn't have overloaded (broken) kit and because of it they can deal damage and tank for some time (which is broken), have great defense boost buff for some duration, they are not really viable as a tank in higher elo!