Restriction System Completely Unfair
Yeah you can report players but why does honoring players do nothing to balance the reports a player receives? E.g. Someone is salty and reports you while four other teammates honor you, your punished over rewarded and looked at as more toxic then a good player? That sounds a little broken to me. Also, why is the system so harsh? I asked around three people if they played LoL still and they said no not anymore they have completely uninstalled because they didn't care for completing their ranked restrictions, its honestly lost revenue. Forcing people to play an unreasonable amount of normal draft games will only make them more toxic. How is that fine statistic calculated that you claim the system works? Does it even take into account inactive accounts or people creating smurfs? I highly doubt it. Overall I feel if you want to keep a large percentage of your customers happy you should really completely rework the system or just permanently take peoples chat privileges away. Not force them to grind games, and build an addiction to your game and increase their level of stress. I will be making a poll and spreading it around and will post the results back here. I' m interested to see what people think. 