Pyke upcoming 9.21 nerf

I must dig··4 votes·1,236 views

Hello,

I am just writing this to address my concerns for the upcoming pyke nerf. His health per level will be reduced from 100-90 and his grey health heal is being reduced from 30-81% to 20-50% of damage taken. Could this please be reconsidered due to the fact that this is the only part of pyke's kit that makes him a viable support laner. When his q multi-hit got removed and his e stun on minions was removed it forced pyke out of all other lanes and into support. Now it seems like he is going to be forced out of support as well due to the fact that he's had two nerfs dedicated to reducing his sustainability. He used to have more armor to make him more sustainable in bot lane but that got removed forcing pyke to take aftershock. Now pyke will not be able to make any trades in the early or mid game as it will be too punishing for him and he will only be able to go for picks. Pyke being a support melee champion needs sustainability in order to be viable for the early-mid game. The fact that pyke players are forced to take aftershock because pyke is already too squishy should be an indicator that pyke's kit does not provide enough for him to survive against an adc and a tank/ranged supp. A lot of people get upset that pyke heals too much but please remember that pyke cannot heal his teammates like other supports and other supports can heal both themselves and their adcs to full hp in a matter of seconds. As a player that mained pyke in plat and low diamond I don't see how this nerf is justified based on the fact that in all ranks pykes winrate is not even higher than 51%. In mid-diamond on oce pyke has to play a lot safer and can't do much early game because people can dodge and also know how to punish pyke. This patch removes pyke from higher rank and competitive play. This seems way too harsh on a support champion that doesn't have a heal or shield or point and click stun. All I ask is maybe this patch be reconsidered or potentially toned down as i understand in low elo pyke can stomp teams solo but in higher elo that is not the case. Pyke's mediocre winrate doesn't justify nerfing his only sustain ability. I hope there is some way that this has potential to change minds about this patch and i hope it doesn't just get forgotten/ignored.

Thankyou.

6 Comments

Zero Shingetsu3 votes

With due respect, if they're going to keep his damage, he shouldn't be a support at all. He ought to be jungle or mid. That said, I agree. I'd have dialed his damage potential back and kept his healing where it was. Unfortunately, Riot is married to this damage meta...

I must dig2 votes

I can agree that his damage is a bit much and if they were going to try to reduce his impact they could maybe remove or lower his lethality scaling damage from his ult. I thought i added that into main text but i forgot that's mb.

loltony23 votes

Nerfing Pyke's Lethality damage for his ult is a better idea than just throwing his sustain out the window.

Done251 votes

{quoted}

Nerfing Pyke's Lethality damage for his ult is a better idea than just throwing his sustain out the window.

B-but muh L$¢ big playz!?!? Every fight HAS to end in under three seconds with one team getting an aced hard, or viewers will fall asleep at their desks! D:

5050BS1 votes

Pykes ability to just go out of sight and return fill HP is BAD. Its toxic to the game. There is a reason he is banned so much.

We hated it on TahmKench we hate it on Pyke too. With Tahm you can counter it but you cant with Pyke.

I must dig1 votes

It's such a foolish mindset to say you can't counter it on pyke. With tahm the counter is you deal enough damage for him to be forced to use his shield. With pyke you stay in range of him and use control wards so you can kill him. Most support champions can full heal in 5 seconds after disengaging from a fight. After pyke uses his e he should not be escaping you without him using flash. He has no disengage to be able to escape and heal. I have never ever in my 500+ pyke games seen a single person complain about my healing. All complaints went straight to my ult and the fact that i can kill a fed adc solo. His healing is not the problem. This nerf is unnecessary but people like it because they don't like pyke. Saying there's no counterplay is not a valid point to be agreeing with this nerf. High elo pyke is always shit on or un-impactful because people actually know how to play the game. This is another nerf going into the game because people from bronze-gold don't know what to do. Pyke's winrate is not special. It doesn't even break 51%. Even in response to this nobody gives a good reason as to why his healing should be nerfed. People say he can go too deep? Yeah that's because he has a speed boost and a stun-dash. People say that he can't be punished? No thats you getting punished for your poor play. Give me a reason why pyke heal is op. Literally nerf anything else. Remove lethality scaling from ult. Make cooldown of e longer. Give his healing a similar thing to mobas like only heal out of combat. Let pyke build hp instead of hp going to ad. Reducing his healing completely removes pyke from high elo gameplay and makes it so horrible for low elo.

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