So, is it just me, or is Tahm not OP enough?
I think it's already time for
tweaks.
My suggestions:
- The option to swallow what you eat, and bonuses for doing it. (Like, under a health threshold, n whatnot.) You don't get that fat with bulimia.

- And resistances as well the att dmg for AV's passive. (Even tanked up; he stays too squishy, endgame. For my tastes, at least.)
I wanna jungle
with this fat mofo. But he can't thrive in there. He's supposed to be the damn River King for cryin out loud.
Built as a tank, he can't provide enough CC and/or damage to make his tankiness worth much.
I've tried to start him off able to kill fast enough to not take too much dmg
plus dbl stack the AT. Up his dmg spread with 
, and keep his health high
depending on the situation. I've even gone
first, but that left his jungling ability painfully lacking, still not dealing enough dmg to quickly dispatch monsters and be truly helpful in a gank. Built for AP, he dies too fast the second a decent laner comes into range. I spend most of late game just running around, hoping to god I can eat someone and give them some time to digest
before dying from the released captive, or running into the cleanup brigade after already having had to pop Thick Skin from your scuffle with said captive.
I even tried AD shtuff.
in conjunction with att speed. But he's still too squishy to even build that protection, in time, to make it happen.
His top laning is decent, tho. He has great lane pressure and can easily cs his way to what he needs to snowball top lane. So, if anyone does decide to take my ramblings to heart, i wouldn't make the upgrades that noticeable
.
Just enough to reward you for being the fattest bastard on the field.
Why must he always ferry just the adc? TASTE ALL THE THINGS!
...Thoughts?
slow is nice but feel like i got too many things to pay attention to that I personally keep forgetting about it.