Rammus Q change

hokuspokus2··1 votes·407 views

I have thought about this for a while. What if Rammus's Q damage scaled with movespeed. Like if I was playing Rammus and i had 400 movespeed, I would do 250 extra damage. (or something) But, if i had 320 movespeed i would do less. Simple. I think this would get more people to play rammus. (mostly for fun) It would also make more sense. Rammus summoner 6 item 1329

3 Comments

Environmentalist1 votes

Heh, that would be interesting. I used to main rammus and I never really relied on my Q for damage, it was only to get somewhere quickly or to interupt an enemy. This is kind of similar to Hecarim though, I believe he does more damage based on his movement speed.

Fredart1 votes

Nah man, base it on distance traveled, not the speed traveled.

Chuck Charles1 votes

this would make him even more ridiculous than hecarim with TP homeguard for perspective. you would basically get your mobi homeguard. hit Q in base and then tp somewhere and neraly one shot someone upon hitting them. it would be heavily abused. nevermind that rammus can get out of base so fast he can reach his inner turret with the homeguard passive still on him so if he's defending his base he would obliterate people as well.

his Q just needs the cooldown lowered. it already has a 100% ap ratio if you are looking to one shot people. this requires you to build a risk reward build to justify that.

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