Rune Suggestions
For season 5 or other future seasons, what about having the idea of increasing the rune cap to 40 runes from 30. The 9 new rune slots (and ofc 1 quint for w/e) would be for primary utility runes since there really isn't one for utilities other than in quints. Utility runes include: Lifesteal, gold per 5 sec (move the yellow ones over, they don't have any defensive value), movement speed, spell vamp, experience, revival time (no one seems to use these lol), and whatever else is considered utility. The 10 new rune slots could be unlocked starting level 20 or increase current level cap to 40.
I think adding more utility options can diversify rune page builds and synergize better with Masteries.
It'll get different preferences such as: Whether junglers prefer gp5 Vs. movement speed. Failed to gank because you were too slow or wasted too much time? gp5 insurance has you covered! Whether lanes prefer rushing exp or have better sustain. There's rewards and/or punishments when fights happen whether that 1 level could make a difference Vs. the sustain to potentially outplay your opponents. Also, new guides/opinions from your favorite pros preference on new runes!
I'm also aware that this could cause balance issues. Constructive criticism is welcomed.
If this becomes a thing, Riot and/or the community can figure out the name and colors for these new runes :P. Also expecting some hate for prices of runes :D