Season 3 junglers and supports compared to todays junglers and supports

TLF brubie·12/5/2018, 12:48:31 PM·2 votes·1,126 views

For some reason I keep seeing people complain about how jungle and sometimes even supports were so much more fun and stronger of a role back in the day. I can't imagine any of these people having played back then as the jungle pool was like 4 champions (Vi, J4, elise, lee sin and occasionally aatrox) The jungler at 30 minutes would be lucky to have completed 2 items at 30 minutes. A lot of junglers gold income was on wards (and oracles before it was removed). Supports had it even worse. At 30 minutes supports would have finished sighstone, maybe philosophers stone and if for some reason you got fed you might be able to afford tier 2 boots (but probably not)

Above link is an example from the world finals at the end of game 2 (game 3 only lasted 20 minutes and the losing jungler had sightstone, boots 1 and machete)

While it's ok to complain about balance today and discuss things that you think need changing (please reduce scuttle's importance in early jungle for example!) However please dont say that riot balance team is trash compared to early seasons, I dont even want to start on things like league of cleavers, red elixer start, starting 13 potions, igniting people level one just for the healing debuff on their potions and because a mastery gave you ad/ap when it was on cooldown, and certain champions states of absurdity (most champion releases up to rengar, kassadin, ryze-and his many reworks, release rengar, tank rengar, ap rengar, rengar that could cast 3-4 q's in .01 seconds etc)

2 Comments

RekSai CoffeeCo12/5/2018, 1:10:18 PM1 votes

(please reduce scuttle's importance in early jungle for example!)

Just revert it and add the experience and gold back into the other camps then balance the experience to solo laners as jungle is getting left behind.