No longer fire in weird directions when cast while the cursor is hovering over the minimap
Ahri’s R - Spirit Rush, Fiora’s Q - Lunge, and Xerath’s E - Eye of Destruction no longer fire in weird directions when cast while the cursor is hovering over the minimap
We've already got this in for
pounce also, would it be possible to get this put in for the R of
and 
Nothing like globally charging/walling in the wrong direction cause the darn mini-map was there! :D