% Hp Runes. Outdated and useless on all champions
Hello,it was years ago that the scaling health per level seal was buffed and I believe that the percent max health seal requires a similar buff. The seal currently grants .5% max health. If you were to build straight HP items (which is foolish) you may reach around 5000 hp by max level. with these seals you would receive 25 hp per seal which is about the same as the scaling HP rune but in the case of the scaling HP runes you are not forced to build all 6 items as hp items. This simply does not make sense. The runes are weak and outdated. Please consider .75% max health at the very least or perhaps a scaling percent max health rune of . 06% max HP per level. These would still be very weak but for certain niche characters they may work.
I look forward to further buffs and nerfs to runes in order to offset the stagnant meta, especially in the top lane.
Thank you for your consideration.
I accept this
the list goes on and so i know it may not be the best idea but if it is not to be used then just remove the runes and refund the IP, they are absolutely useless at the moment. If they are not meant to be used then remove them, if they are meant to be used then please make them useful.
builds) it still definitely works late game too
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