Runes Reforged - Choosing from three very different bonuses isn't great

schupau18456··1 votes·378 views

If you have choices like:

  1. Essence Thief - Gain 1 permanent max health when enemy minions die near you. Range: 1400
  2. Don’t Panic - Heals and shields are 5% stronger, increased to 10% on targets below 40% health.
  3. Panic! - Gain 10% Movement Speed towards nearby allies that are CC'ed or enemies that you CC. Range: 1500

If you are support with shields or heals you take Don’t Panic, if you are melee with ranged slow you take Panic!, otherwise you take Essence Thief. Not much of a choice there.

But if you had choices like:

  1. Barricade - Heals and shields are 10% stronger.
  2. Swiftly - Heals and shields give 30% decaying movement speed.
  3. Slippery - Heals and shields give 25% tenacity and slow resist.

Now you need to think before every game what is best.

  1. Barricade bonus is simple, stronger shield is more burst damage mitigated.
  2. Swiftly gives you good engage and better chance to dodge skill shots.
  3. Slippery, well.. every CC can't be dodged.

What you think is it good to have multiple similar choices?

2 Comments

EmperorPengu1 votes

They will have more choices than those 3. those are just some examples

Teemodanegro1 votes

Its not just 3 choices...

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