Possible Bard buffing?

Shunsiya··6 votes·784 views

If possible could we make his chimes more rewarding as it helps buff his others skills performance in a way like this~

for every 5 chimes(much like how his meeps works) Chimes @5 chimes; Rank:1 Cosmic Binding: increase skill range by (put in reasonable increase, and at max rank can go near range as lux and morganna's bindings say 1100?) @10 chimes: Rank:1 Caretaker's Shrine: decrease waiting period for full pack? increase healing abit? @15 chimes: Rank:1 Magical Journey: speed up travel time? reduce cooldown? ally champions heal for a percentage(i would say 3-5% affects only once per journey of going into the portal) or a base amount?

and collecting more chimes repeats in that order itself until each skill reach to a max rank 3. this is all just an idea i was wondering if this could work to help bard become a more reasonable champion to play as

4 Comments

The Paulrus1 votes

I like the idea for the cosmic, but I think lux ult range is a bit too long, and then it travels the same distance thereafter.

Shrine is a good idea, or give a MS boost to teammates after walking over it at higher levels.

For the E, I'd say give allies a MS boost for 3 seconds after traveling through it (helps to chase or escape).

I like the idea overall, but I think you'd be better going every 10 you get a rank up on those 3 and the in-between 5s you get an increase to MS since he's soooo slow for a roaming support who's supposed to run around to collect chimes and be able to get back to help his support.

Something Like:

5- +5 MS 10- Q buff 15- +5 MS 20- W buff 25- +5 MS 30- E Buff 35- +5 MS 40 - Q 45- +5 MS 50- W 55- +5 MS 60- E 65- +5 MS 70- Q 75- +5 MS 80- W 85- +5 MS 90- E 95- +5 MS 100 - +10 MS

jmaishere1 votes

[{quoted}](name=The Paulrus,realm=NA,application-id=3ErqAdtq,discussion-id=K0FKtiuA,comment-id=0000,timestamp=2015-03-26T21:28:39.423+0000)

I like the idea for the cosmic, but I think lux ult range is a bit too long, and then it travels the same distance thereafter.

Shrine is a good idea, or give a MS boost to teammates after walking over it at higher levels.

For the E, I'd say give allies a MS boost for 3 seconds after traveling through it (helps to chase or escape).

I like the idea overall, but I think you'd be better going every 10 you get a rank up on those 3 and the in-between 5s you get an increase to MS since he's soooo slow for a roaming support who's supposed to run around to collect chimes and be able to get back to help his support.

Something Like:

5- +5 MS 10- Q buff 15- +5 MS 20- W buff 25- +5 MS 30- E Buff 35- +5 MS 40 - Q 45- +5 MS 50- W 55- +5 MS 60- E 65- +5 MS 70- Q 75- +5 MS 80- W 85- +5 MS 90- E 95- +5 MS 100 - +10 MS

OP states lux binding, not ult

Apollocliptic1 votes

I think that idea has potential, but is too big a rework for them to apply so soon after release, the ideas in this thread so far are more subtle and therefore more viable for something immediate: http://boards.na.leagueoflegends.com/en/c/gameplay-balance/12lHN7Uk-bard-a-simple-change-to-make-him-viable

Kitten of Evil1 votes

Chimes really just need a buff. They spawn so slowly that it is impossible to get 100 chimes before 42 minutes into the game, assuming you don't miss a single chime. That's absurd, and still leaves you without 1/3 of his scaling passive bonuses.

Oh also meeps should toggle. Sometimes you have to auto-attack, since it's your only damage, and your team needs help at an objective (say, Dragon). If you do, though, you're left with no meeps in a teamfight. Would it be OP to have a toggle mechanism whereby he could choose which attacks are meep modified? I don't think it would.

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