Yasuo Hard-Counters Reworked Urgot?
Since I am a silver scrub just trying to have some fun, I run into Yasuo either top or mid almost every single game, and I noticed that once Yasuo gets his wind wall, Urgot loses his ability to trade with him. Here's how it happens:
Wind wall lasts for a total of 4 seconds (0.25s travel time+3.75 duration), and guess what? Urgot's W is exactly 4 seconds as well! All Yasuo needs to do is hold onto his wind wall until he sees Urgot use W aggressively, since W reduces Urgot's movement speed it is not very possible to walk around the wind wall within the duration of the ability. Alternatively, Urgot can press E and dash past the wind wall, but either Urgot lands his E and tosses Yasuo straight back to the opposite side of the wind wall or the dash misses entirely, so Yasuo simply takes one step forward and gets to the other side of the wind wall himself. Since wind wall blocks projectiles from all directions, all Yasuo needs to do is stand on top of the wind wall, and all of Urgot's damage is negated. Additionally, Yasuo has a 175 attack range plus his Q (why the hell does Yasuo have 50 more attack range than other melee champions such as Lee Sin and Katarina?), yet Urgot as a ranged champion only has 350 attack range, thus it is possible for Yasuo to be dealing good damage back to Urgot even while hugging the wind wall. Moreover, Urgot is gonna need some pro aiming skills if he hopes to land his Q and E on Yasuo since both abilities have considerably long delay, and Yasuo can simply dash around minions while flashing his Mastery emote. By the way, wind wall blocks Urgot's R as well, so I am having a hard time seeing any counter-play coming from Urgot.
Of course, in ranked I would ban Yasuo if I plan on picking Urgot, but I am just a scrub who plays blind-pick mode most of the time. So, to anyone who cares: Do you think Yasuo
hard-counters Urgot
?