Limited Summoners per team

underscores222·9/22/2018, 2:29:28 AM·2 votes·835 views

So this idea just came to me seeing all the semi-hate around balance and prevalence of certain summoner spells. What if each team, collectively, could only have 2 of any one summoner spell across the whole team? (Like 2 ignites across the team, or 2 TPs, etc)

Before you all instantly hate on limiting anything (like flash, by far the most popular summoner out there) think about all the ways this could open up gameplay. What if you could only take 2 flashes per team? That opens up at least 3 slots out of 10 for other spells. Things become more fluid - perhaps a double heal bot lane works really well, or maybe a midlaner with tp and ignite (which we sometimes see already). It also impacts how champs play and could lead to a larger understanding of champ power vs summoner power - flash tibbers is pretty powerful, but what if annie doesn't have access to flash? Does she then need a buff considering she won't have (the option of taking) flash every game?

Of course, realistically, this just gives one more thing for people to argue about in the pre-game lobby. The amount of communication required would probably be beyond what any non-professional team could sort out in that 90 seconds or so. So I don't expect this to be an idea that ever really gets in, but I thought it would be interesting to share it and see if people could look past not having flash every game to seeing what sort of interesting play patterns this might generate.

6 Comments

TrainerRobo9/22/2018, 2:43:20 AM1 votes

All that it would do is lead to people bitching about not getting the summs they want and making summs even more of a meta issue than they are. Not that your idea is particularly bad, because it's something we could work around, but honestly its just such a drastic change that players would NOT like. Players have been playing around flash for years. Taking it away from 3 of the 5 team members would be bad unless a meta formed around what lanes take flash (which would be jungle and adc most likely). The thing with every lane and almost every champion taking flash is that its fair. Imagine being an ADC who gets flashed on when your mid and jungle decided to take flash instead of you. It simply would not be fair for someone to get a free kill with no chance of the enemy escaping, and would lead to a lot of issues with the already fucked up game balance.

Silly Neeko9/22/2018, 2:49:25 AM1 votes

They would certainly need to put in more summoner spells then, and that would also have to be removed on certain game modes as well.... (like current odessey, and also the poroking, etc).

Could be an idea, although they could have a game mode where you dont have to buy anything, you just randomly start getting items (randomized items) and your summoner spells randomly mix around, and keystones as well. Could be pretty interesting yet infuriating at the same time.

JoeAnarchy9/22/2018, 3:09:50 AM1 votes

the issue becomes when people start fighting for specific spells.. then you get even more griefers and trolls

FatedSaviour9/22/2018, 4:14:38 AM1 votes

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