What are the Rules for Hide & Seek upcoming 2016?
As of lately, I've played into 10 games straight of hide and seek and have forced to be seeker, mostly to test out how seekers are but all games have been losses...
Main concern is due to trollers, but in a legit game, I'm wondering about how OP deadman's plate's 60 free movement speed is... People have said it is NOT A PASSIVE HARD CC item despite it's passive when at 100 stacks it has a slow on your next auto attack (for melee champions).
However I think this is quite unfair as swiftness boots of alacrity along with deadman's plate is a whopping free total of 400~450 movement speed consistently while being chased by seekers.
What concerns does this upcoming season of new items bring to this minigame?