Changes for URF

Tripsix·11/5/2019, 4:56:54 PM·2 votes·1,762 views

I think URF needs a few changes to make builds a bit more diversified, All I see is crit crit crit on almost every AD character. Maybe we should give everyone a 90% crit damage reduction to the URF buff to shake up the meta a bit. Anyone have any other ideas for URF to change things up a bit?

4 Comments

DartExplosion1011/5/2019, 5:34:23 PM2 votes

honestly just reduce all damage by 50% and it would be kinda fun

Chainman311/5/2019, 4:59:20 PM1 votes

Lets also give a 90% magic dmg reduction buff as well

Rıots Bad Client11/5/2019, 5:17:19 PM1 votes

That or they can just remove/Change the Crit Buff they gave in Urf.

Critical strikes deal 25% additional damage

They can just reduce that number to like 10%

PewPewDragon11/8/2019, 5:08:21 AM1 votes

I remember when urf used to be what it's name actually meant: ultra rapid fire; short cool down times, no mana consumption. Now it's just one shot one kill, or I like to call it "Crit City: The Game Mode"