Way to nerf champions because of pro

Jacadi·6/26/2019, 9:06:27 PM·1 votes·1,271 views

Hi,

i am going to speak the way riot nerfed sylas and akali that are two champions that have been because of pro's games and which have been completly nerfed in soloQ.

In soloQ , from my personnal experience i would say that the early game is really important and that in S9 the results of most of my games are known before 15 minutes. That is quite a mistake to nerf the early games of those champions as it really decreases their impact on soloQ games. I would rather prefer that u nerf their damages in the mid/late game or offer ennemies more counterplays.

Otherwise they will be more and more champions that will need their team to adapt their playstyle not to count too much on those champions in early games for them to have a chance to shine in mid/late game. It is possible in Pro games but much harder in SoloQ.

Finally, if i remember well the reason that riot doesn't want to make differences of champions kits between proplay/soloQ is that they want casual player to be as close as possible to pro conditions, but i think that really not a good idea for the state of soloQ games. I think this would be a good idea for champions that are hard to equilibrate between soloQ and pro to have two different kits. Of couse both kits would be available in normal games and they could integrate it into the game as a skin: this skin would not only change the apparence of the champion but also his abilities. It would be compulsory in pro game, not available in soloQ game and in normal this "pro" skin would be available so the player could play the champion with the 2 different kits.

So it would help balancing the meta in pro's game, without impacting the ability of casual players to play the champions they want in soloQ and to have some success with it.

Have a nice day!

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