Longer death timers in aram?
If both teams are up to each others nexus, red team starts a fight to end the game blue team wins by the time blue team gets to red teams base red team are up full hp and more items and has a high chance of winning the next fight (more hp/items) then they have to push to blue teams base by the time they get there, blue team are alive they cant take base and most likley lose the fight because blue team are full hp and more items
past 20 mins i feel lie this happanes to much because minions are to strong and death timers are to short. can we get a fix to this please?
soz no punctuation