Wukong Rework Suggestions

Żelk·5/16/2019, 2:06:34 AM·1 votes·869 views

After seeing the recent rework I personally think that it's okay, however, it favors more of a bruiser type of Wukong which is pretty counter productive for his kit since he plays a lot like an assassin using stealth to engage and the rest of his abilities to burst. I feel as though they should increase the base damage on his regular abilities or make him tankier in some way since his passive resistances now only proc with 3+ champions around. This would allow for his kit to better synergize overall. Also the Q should still do physical damage rather than magic to allow better use of his passive if he's gonna be a bruiser.

1 Comments

psuedo meta5/16/2019, 4:46:47 AM1 votes

His rework is currently pretty good, a lot of people are complaining or doing bad at him because they are not using his auto attack resets correctly and efficiently. You can still get relatively similar burst, it just wont be 100-0 in one frame. Maybe 2-5 frames now. You see him being bursty 100-0 within a few frames is a problem in competitive play, since he can be such a sneaky consistent assassin. He was and is currently a tier 5 jg and top in live servers. I do believe that Wukong never had a consistent or great pro scene(especially compared to kha/j4/rengar) to begin with tho… Anyhow riot thinks otherwise and the playerbase wanted him buffed/reworked anyhow. They have pleased many people especially me personally.

The one other change that would make his pbe kit feel fuller is allow his W clone to teleport to E target after animation(or the clone movement could be blended in with the e decoy animations).