Why is Anivia support still considered as a troll pick?

kendrask·4/20/2017, 9:56:57 PM·1 votes·2,844 views
Anivia Build Guide: ANIVIA SUPPORT: Stun - Wall - Kill by kendrask

I've had a lot of good plays with Anivia as a support, in my opinion it's even better than Anivia mid.

I mean... ok... at the beginning she won't be able to farm but in mid game she'll be able to get her cs through splitpush with her R or defending towers with it.

She has also amazing CC for Team fights + there will be another strong mid laner (instead of Anivia) that deals more damage than her (e.g. Zed, Kata, Fizz).

The adc will have the easiest First Blood ever with an Anivia Q-W-Combo at Level 2 from the brush (the adc will have to play very aggressive if anivia hits her stun). Ganks and enemy dragon attacks can be blocked with the wall. Enemies chasing your team mates can also be blocked with wall, Q or R... You can help your adc longer on the lane because of your passive... so ... why not Anivia?

I know that there are some stronger enemy supps like Velkoz, Morgana, Lux, Lulu... but against all others: gg! Just train your Q and all will be fine. The trick is to predict, to which point the enemy will walk in the next 2 seconds.

I've addet a link to my Anivia supp guide, what do you think?

8 Comments

TheJakeinator4/20/2017, 9:59:27 PM1 votes

It's weak because other mage supports do more damage, she provides 0 healing or shields for her carry, and she has one form of hard cc. Maybe 1 1/2 with her wall. I can name like 10 supports who do all of those things

Zelorxon5/26/2017, 10:33:14 PM1 votes

-Mana costs too high for a support position -AP scalings suited for a carry build and too low base damage -The ult that screams "waveclear" "high mana costs" "i need AP here" -Only CC is extremely easy to miss, long cooldown as well -The wall isn't a true cc since if you can manage to kill the enemy without lowering their damage output you can probably kill them without needing to keep them in place(bronze people think that crowd controls are there to make them easier position the mouse over the target, when actually crowd controls are meant and designed for other and more purposes), if you can't the enemy won't care at all what is their position so they'll just auto you down to death and pick the free kill while you flame your noob adc -The spells do no damage without AP, is a champion that is literally the vocabulary definition of "low interaction, afk farming, pushing late game scaler" and by simply picking it bot lane you're missing 50% of the damage bot lane -"Train your Q" is an argument that gives me the goosebumps since you probably don't even know what "auto lockdown harassment" is, and if you knew that you would automatically know why you can't "train" your Q, assuming that the enemy has severe brain damage and/or will intentionally give kills to you isn't a solid strategy for winning -Every other mage support does the exact same things easier, better, faster, with less mana costs and in a more reliable way -Early game useless, mid game useless, late game useless, 40 minutes bronze games may be useful as long as you sell all your support items (and you're stopping to be a support at this point) and hope you will have enough gold to buy 5-6 items when everybody else on the map even the bronzies that farm 1/3 of what they should farm will already be 6 items and spending gold on elixirs

You might get away with it in whatever is the elo you're playing, but if you accidentally meet a player that manages to tie his shoes all by himself you'll face a harsh reality you probably have never even seen.

Saying that anivia is a viable support either means that you're trolling because you think is funny or there are ulterior motives beyond that.