Kalista broken?

Rhothgaar·1/17/2015, 9:30:47 PM·2 votes·534 views

Hello GD, I was just wondering how there are 0 posts about how Kalista is completely broken now. Her passive doesn't work half the time, because of the recent patch 5.1, which allows her to switch targets at the last second. I am vehemently against this change unless Riot works out the timing. It feels as if every jump is lagged (because they are waiting for a switched target?), or the jump doesn't happen at all. I have had teamfights where i stood still, because I wasn't jumping at all. Has no one else noticed this? Even when i have 1.5-2.0 attack speed, the jumps feel atrocious (or don't happen at all). If there is anyone out there who likes the new kalista, please explain how you like the new version. I think switching targets at the last second is a bad mechanic, it feels very clunky. I also feel that Kalista was a champion that people had to master, in a sense that you weren't allowed to fail. Every attack happened, and there was no cancelling. With the addition of a target switch mechanic, i feel it is a dumbed-down version of kalista that doesn't even work. She felt like a machine before, and now she feels like a Ford after 100,000 miles. Rito plz fix kkty

2 Comments

Darkshade241/17/2015, 9:50:13 PM2 votes

I actually haven't noticed this problem. I just played some Kalista today, and she was working exactly the same as before for me. Maybe it's because I use Attack Move? If so, then I recommend using it, and if not, I still recommend using it, it saves time that would otherwise be used on moving your mouse on the enemy champ, then behind you, then back to the enemy champ, and on and so forth.