The best early cheese wins by default.
Not true. I can honestly say that I've yet to see a game be a completely one-sided stomp through some kind of "cheese" strat/pick/comp. Sure, I've seen games won by this, but the games have yet to be complete stomps. As far as "cheese" goes, I cannot agree to that argument as valid reasoning for League of Legends "dying as a game".
...it's not skill and marco that wins.
Also not true, as I've seen plenty of games won through skill and macro, alone.
With the introduction of insane early damage, and the focus on a meta were nothing but burst is viable, where you get one shot as a full build tank by any second champ
Personally, I don't mind the "shorter games; early burst" meta. The reason why I don't mind it is because, as far as I'm aware (and, as long as I've been playing), early game champions have almost never had a chance to really shine. By that, I mean they've never been able to say "okay, I did my job being a bully, early game and now I can carry us to victory." It's always been a case of "Okay, I did my job being a bully, early game, but now it's late game and they have items, so I can't do much anymore."
I'm sure I'm alone with this, but that's fine with me. It's just how I feel about the situation. Am I saying it's "fun" to be burst down so fast by early game damage? Not 100%, no, but I will say it's different from the usual, that I remember.
To add on to that, if you're a "full build tank" and you get one-shot, then you aren't a "full-build tank". I have never seen a "full build tank" get one-shot. I've seen them get three-shot. Sometimes two-shot, but never one-shot. But, even if a "full build tank" could get one-shot, it'd be because their build wasn't the correct build against the person they were tanking.
...they also decide to remove catch up exp. Yeah catch up was bad, but if you build the game purely around early snowball AND remove catch up.... oh wow.
Yes, I can agree that towers are weak. Yes, I can agree that catch up experience being removed was a contributing factor. But I can't say the game is any less fun (for me) than it was before.
Win is no fun anymore...
I don't know about anyone else, but winning (to me) is fun no matter how I got there.
Every game is a stomp.
Most of them, not all of them.
Is this a game where it still makes a difference if you are a better player than your opponent? Or does your bot lane feed and that means you have lost by default?
If your bot lane fed, then their opponents were clearly the better bot lane players, so it obviously makes a difference to be the better player. I mean, unless they were intentionally feeding, that's a different story. But, even still, if they were intentionally feeding, then they weren't good players anyway, because "good" players wouldn't intentionally feed. [key word there is "intentionally", in case you didn't notice]
Or does jarvan flash ult and oneshots you without any other spell?
I have literally never seen this happen to anyone that wasn't squishy. And, to be honest, if J4 ults my squishy-ass Kog'Maw (at least, I hope he's building squishy glass-cannon), for example, and Kog'Maw gets no heals/shields and STILL doesn't die, I would be more angry about Kog'Maw surviving. But that's just me.
Is league still fun to anybody out there who was good at this game?
This question seems to imply that only people who are "good" at the game can find it fun, which is just stupid. Whether this was your intention or not, it's just how it sounds.