Chronobreak, ChronoClarity.
Hey guys, Ekko's been out for about a month now, and I've owned him from day one, and one thing I wondered the first time I played him.... what is the size of his ultimate's hitbox. I find it kind of amazing, that Gragas's Q was made a fuss about, because neither Gragas nor his enemies knew whether Barrel Roll would hit or not. With Gragas's Q, it made sense to let enemies see the hitbox for the sake of counterplay, and for Gragas, so he didn't just throw his barrel out there and say "Meh, it will probably hit." Ekko's ultimate is starting to feel like the latter. Counterplay is available as enemies can see where Ekko's paradox is once they have vision of Ekko, but Ekkos don't have any indicator as to whether or not his ultimate will hit, unless the enemy is standing directly on top of your paradox, then it's fairly obvious. Combine this with the fact that Ekko is so mobile, that sometimes Ekko's Paradox is so far behind him, that the paradox isn't on the same screen as Ekko, so that's when it really becomes a guessing game. All I'm saying, is that the ultimate could use a hitbox indicator for the sake of clarity. Lemme know your thoughts.~
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