This game needs more damage (not sarcasm)
But not from the champions, rather Baron and the inhib/nexus towers.
In the past you didn't only win the game through the standard comps ( e.g Fighter/tank top, mage mid, hyper carry adc, shield/healing support and assassin/cc jg) but if you didn't play that comp you'd almost be asking to loss. One bad fight, and wouldn't be able to close out the game in most cases playing a snowball comp, so the risk vs reward just wasn't worth it. But I think somewhere we can find a balance for both be viable. This one suggestion of how, feel free to post yours.
I don't want to see snowball strats just up and vanish (like ziggs botlane) but there needs to be more risk and opportunities for comebacks from scaling comps than currently present in the game. Boosting Baron's damage is one way to solve it. If you want to play risky comps you should be willing to take on risk! Higher baron damage means you can't just close out the game as soon as it's 20 mins unless you're willing to take risk which is what snowball comps are all about anyway . Also while I can agree that buff tower defenses would prevent a snowball comp from ending quickly.. they shouldn't be able to tower dive.. take 5-6 shots and walk away that easily, POORLY EXECUTES DIVES NEED TO BE PUNISHED especially from inhibitor towers when we all know by now from the stats, first inhib down is basically game over.