Mordekaiser Creeping Death
Creeping Death BONUS ARMOR & MAGIC RESIST: 10 / 15 / 20 / 25 / 30 MAGIC DAMAGE PER SECOND: 20 / 32 / 44 / 56 / 68 (+ 15% AP) MAXIMUM MAGIC DAMAGE: 150 / 192 / 264 / 336 / 408 (+ 90% AP)
ACTIVE: Mordekaiser unleashes a protective cloud of metal shards to surround an ally for 6 seconds, increasing their armor and magic resistance and dealing magic damage each second to enemies within 250 units range.
If cast on an ally, Mordekaiser also gains the effect of Creeping Death and both gain a flat +60 bonus movement speed when moving towards each other. If Mordekaiser targets himself, Creeping Death will try to target the nearest ally champion.
Part 2
Reduce Armor & Magic Resist: 2%/4%/6%/8%/10% MAGIC DAMAGE PER SECOND: 20 / 32 / 44 / 56 / 68 (+ 15% AP) MAXIMUM MAGIC DAMAGE: 150 / 192 / 264 / 336 / 408 (+ 90% AP) Active: Mordekaiser unleash a cloud of metal shard to surround an enemy for 6 reducing their armor and magic resist, dealing magic damage each second to enemies withing 250 unit range.
If cast on an enemy, Mordekaiser gain a flat +60 bonus movement speed when moving towards an enemy with Creeping Death.
This should help Mordekaiser close in the gap of his enemy and split them apart in team fight. Since enemy team mate have to avoid contact from Creeping Death DOT. As a Mord player, we all know he lack cc, but at least let the man do one thing he good at HARASS his enemy. Making this a 2 part skill should help him get his shine in the spot light back.
If you like this idea, GIFTS me up =)