Bringing back multiple ways to build champions (Nasus focus)
I am sick how they are getting rid of building one champion multiple ways. For example... removing the ability to play AP yi. Which was both fun for yi and the people he played against. It gets rid of variety and makes the game more dry when they do this.
What i want to have done....AP Nasus rework making him a squishy and high mobile late game based sniper mage
How: Q -- (Give his Q damage based on his AP and gain range equal to 2x his AP...) 300 AP = 600 range W(Wither) -- Already fine as is E(spirit fire) -- (May need to adjust AP ratios, but fine as is) R(ult) -- Increases his CDR (Based on AP)(+1% for every 25 AP or +20% for 500AP) ALSO (Give him bonus move speed for kitability that scales off AP)
Please tell me what you guys think! If you think it is a good idea please spread it ;P, if not then maybe improve my idea and spread your improved idea!