does warlord's bloodlust need a nerf? (mastery in the Ferocity tree)

Lmaò··1 votes·978 views

is it me or does it feel like the mastery feel like its too strong on crit champs

im a top main and whenever i fight a yasuo top or tryndamere it just feels too hard now mid to late game. i used to stomp them early and late game to the point where i could carry aswell but now it just doesnt seem fair that they have the potential to just instant steamroll the lane and you having no chance i like the new items and i hate some of the new addons to some of the items (my opinion though) but i feel like riot didnt really think the mastery through with some of the champions (grats to all gold+ who got rewards)

6 Comments

dannykun1 votes

I can attest to this greatly, I think the amount of healing it gives is far too high. I was playing as Cait in my last game, and easily reached the 90% crit rating, and would steamroll my opponents because of just how rediculous her healing became once I got to that point, even the opponents dominics reguards could do little to deter my healing because of how much that mastery gave. I think the internal CD on it just needs to be tweaked to be longer than the attack Speed it gives, that way you can't combo out for a permanent speed buff that heals you every 2 seconds.

StealWolverine1 votes

Most of your healing was not from the mastery. Not even close. Since you would have had about 2aspd you would get 4 attacks in while the ability was on cd. This means the 3% lifesteal in your runes would be nearly healing as much

dannykun1 votes

it's not the healing, it's the AS it gives, once you hit the critical mass of this keystone with items, you basically start a cycle that makes the mastery constantly proc itself every 2 sec. at 40% AS and 35-40% crit, the mastery just starts procing itself so long as you keep attacking, not at a super consistent basis, but at least more than enough to keep the buff on you almost permanently.

ProfDrDeath1 votes

It could probably stand to only heal against champions. Or at least at a very reduced rate against minions and monsters.

KICK OUT AT 21 votes

The final keystones of a tree are supposed to be really good. I don't think warlod's is super OP as people say it is, it's worthless til you get a good amount of crit. Only two champions can use it early game, yasuo and trynd. Fervor of battle is better on the majority of adc's and is far better on attack speed based melee champions.

Lmaò1 votes

i can understand that they made the mastery to heal off of crit and all but maybe they did a bit too much because most of the adc champs can heal all the way by just having high crit chance and no lifesteal (caitlyn and tristana) they both have longer range than most adcs in the game and if they just keep kiting they can use the mastery to there advantage on healing fully. i can understand that but to use it on a champ that has crit early to late game can be unfair since they will automatically steamroll no matter what. tryndamere has his passive that generates crit so he can win early game if he lands good crits and will kill easy without taking damage. and yasuo is just yasuo this patch lol he actually is a good ban this season if this keeps going the way it just started (same with Graves )

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